We'll never know because I'm not buying itI don't know, it might stress out your GPU
We'll never know because I'm not buying itI don't know, it might stress out your GPU
its not really a spectator sport.We'll never know because I'm not buying it![]()
If you romance your clones and have sexy times with them, is it considered mas......never mind. Baldur's Gate has ruined my brain.Played quite a bit of The Alters and like it a lot. Its a resource and base management survival game with a kind of more complicated evolution of the Telltale 'X will remember that' dialogue system stacked on top. The Alters are alternate versions of Jan Dolski the main character that you have to create to help you survive on a hostile planet after everyone else on the mission mysteriously(?) dies on landing. A lot of managing them and keeping them happy and working is based around understanding them and picking the right ways to encourage them in dialogue.
The conceit is that there's a quantum computer which has a map of Jans life and locates certain crossroad decisions that led to his career path, and what might have happened if he'd made different choices. There's a miner, a scientist, a botanist and so on. Handy that they're all pretty useful professions to the mission of course. They all have full memories up until the point they signed up for the mission to go into space and mine a Mcguffin element called Rapidium on a far away planet. You have to explain this when you wake them and they all react to the news slightly differently, even if they all seem to get over it and get to work pretty fast.
I'm only into Act 2, but so far the resource management is fairly simple stuff, there are 4 different resources plus the Rapidium to mine. These are used to build stuff to harvest resources more efficiently and build new modules in the base to keep the crew happy and healthy. The corporation who sent you on the mission are pushing you to try and harvest more Rapidium and you can choose whether to sacrifice other stuff to do so or not, which I assume has consequences down the road either way.
No jank or crashes for me, game looks nice and is quite well written. Story apparently inspired by Stanislaw Lem, who I havent read but probably now will do. Only €30 as well.
View: https://imgur.com/a/dV06RBfIf you romance your clones and have sexy times with them, is it considered mas......never mind. Baldur's Gate has ruined my brain.
This should be the symbol for sex camp in BG3.
thinks of an ex mod that wouldn't like that post... no, not this one.
When I saw the story, it did remind me of one of his better short stories (first story in this collection) where Ijon's spaceship's steering breaks and he zips through a region with a lot of black holes, causing a weird time distortions. It's more about tiny time travel jumps to meet himself instead of building selves from alternate pasts, but it still has plenty of arguments going on between versions.No jank or crashes for me, game looks nice and is quite well written. Story apparently inspired by Stanislaw Lem, who I havent read but probably now will do. Only €30 as well.
Its a completely innocent logo for a personal training company. Either that or its a classic example of guerilla marketing.thinks of an ex mod that wouldn't like that post... no, not this one.
Ive heard Lem mentioned a fair few times but not looked into him much before.When I saw the story, it did remind me of one of his better short stories (first story in this collection) where Ijon's spaceship's steering breaks and he zips through a region with a lot of black holes, causing a weird time distortions. It's more about tiny time travel jumps to meet himself instead of building selves from alternate pasts, but it still has plenty of arguments going on between versions.
It looked interesting to me, but I got put off by only being able to save at the start of the day. Is that right? Is a day a long time in this game?
Its a completely innocent logo for a personal training company. Either that or its a classic example of guerilla marketing.
Ive heard Lem mentioned a fair few times but not looked into him much before.
Yes the game only saves when you put the character to sleep and its an autosave. I'm at day 35 and theres a save from the start of every day available to load still.
Seems like in game time a minute is 1 second and it speeds up a lot when youre manning a station to mine or make something. Day starts at 0700 and the character gets tired IIRC at 2000 which makes actions take much longer. You usually spend the day in action, either exploring or picking up resources so it usually goes faster than 13 minutes.