June 2025 General Game Discussion Thread

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Haven't been playing much at all. Still in a rut. I did play about two hours of SplitGate 2 and I think that is more than enough to get some enjoyment out of it. It's a fairly generic shooter with portal mechanics, but beyond that it feels like every other multiplayer FPS game. However, two hours of free fun isn't bad at all. I did really well in the Versus mode, but didn't touch the battle royale mode.
 
Played quite a bit of The Alters and like it a lot. Its a resource and base management survival game with a kind of more complicated evolution of the Telltale 'X will remember that' dialogue system stacked on top. The Alters are alternate versions of Jan Dolski the main character that you have to create to help you survive on a hostile planet after everyone else on the mission mysteriously(?) dies on landing. A lot of managing them and keeping them happy and working is based around understanding them and picking the right ways to encourage them in dialogue.

The conceit is that there's a quantum computer which has a map of Jans life and locates certain crossroad decisions that led to his career path, and what might have happened if he'd made different choices. There's a miner, a scientist, a botanist and so on. Handy that they're all pretty useful professions to the mission of course. They all have full memories up until the point they signed up for the mission to go into space and mine a Mcguffin element called Rapidium on a far away planet. You have to explain this when you wake them and they all react to the news slightly differently, even if they all seem to get over it and get to work pretty fast.

I'm only into Act 2, but so far the resource management is fairly simple stuff, there are 4 different resources plus the Rapidium to mine. These are used to build stuff to harvest resources more efficiently and build new modules in the base to keep the crew happy and healthy. The corporation who sent you on the mission are pushing you to try and harvest more Rapidium and you can choose whether to sacrifice other stuff to do so or not, which I assume has consequences down the road either way.

No jank or crashes for me, game looks nice and is quite well written. Story apparently inspired by Stanislaw Lem, who I havent read but probably now will do. Only €30 as well.
 

Zed Clampet

Community Contributor
Played quite a bit of The Alters and like it a lot. Its a resource and base management survival game with a kind of more complicated evolution of the Telltale 'X will remember that' dialogue system stacked on top. The Alters are alternate versions of Jan Dolski the main character that you have to create to help you survive on a hostile planet after everyone else on the mission mysteriously(?) dies on landing. A lot of managing them and keeping them happy and working is based around understanding them and picking the right ways to encourage them in dialogue.

The conceit is that there's a quantum computer which has a map of Jans life and locates certain crossroad decisions that led to his career path, and what might have happened if he'd made different choices. There's a miner, a scientist, a botanist and so on. Handy that they're all pretty useful professions to the mission of course. They all have full memories up until the point they signed up for the mission to go into space and mine a Mcguffin element called Rapidium on a far away planet. You have to explain this when you wake them and they all react to the news slightly differently, even if they all seem to get over it and get to work pretty fast.

I'm only into Act 2, but so far the resource management is fairly simple stuff, there are 4 different resources plus the Rapidium to mine. These are used to build stuff to harvest resources more efficiently and build new modules in the base to keep the crew happy and healthy. The corporation who sent you on the mission are pushing you to try and harvest more Rapidium and you can choose whether to sacrifice other stuff to do so or not, which I assume has consequences down the road either way.

No jank or crashes for me, game looks nice and is quite well written. Story apparently inspired by Stanislaw Lem, who I havent read but probably now will do. Only €30 as well.
If you romance your clones and have sexy times with them, is it considered mas......never mind. Baldur's Gate has ruined my brain.
 
I did redeem a month of Game Pass and immediately regretted it, I could have saved the code for when more games I'm interested are coming to it. I tried The Alters but couldn't bring myself to play more than 30 minutes. Not that it is bad at all, it just didn't click with me immediately. I will probably give it a better shot since so many people are saying how great it is. I also played a bit of the THPS 3+4 beta which is fun, but is limited to Arcade mode only without any goals. So you can only free-skate in 1 minute 45 second intervals. Without goals it gets boring fast.

Bloons Tower Defense 6 on my phone has been my most played game over the past week or two...
 

Zloth

Community Contributor
No jank or crashes for me, game looks nice and is quite well written. Story apparently inspired by Stanislaw Lem, who I havent read but probably now will do. Only €30 as well.
When I saw the story, it did remind me of one of his better short stories (first story in this collection) where Ijon's spaceship's steering breaks and he zips through a region with a lot of black holes, causing a weird time distortions. It's more about tiny time travel jumps to meet himself instead of building selves from alternate pasts, but it still has plenty of arguments going on between versions.

It looked interesting to me, but I got put off by only being able to save at the start of the day. Is that right? Is a day a long time in this game?
 
thinks of an ex mod that wouldn't like that post... no, not this one.
Its a completely innocent logo for a personal training company. Either that or its a classic example of guerilla marketing.

When I saw the story, it did remind me of one of his better short stories (first story in this collection) where Ijon's spaceship's steering breaks and he zips through a region with a lot of black holes, causing a weird time distortions. It's more about tiny time travel jumps to meet himself instead of building selves from alternate pasts, but it still has plenty of arguments going on between versions.

It looked interesting to me, but I got put off by only being able to save at the start of the day. Is that right? Is a day a long time in this game?
Ive heard Lem mentioned a fair few times but not looked into him much before.

Yes the game only saves when you put the character to sleep and its an autosave. I'm at day 35 and theres a save from the start of every day available to load still.

Seems like in game time a minute is 1 second and it speeds up a lot when youre manning a station to mine or make something. Day starts at 0700 and the character gets tired IIRC at 2000 which makes actions take much longer. You usually spend the day in action, either exploring or picking up resources so it usually goes faster than 13 minutes.
 
Its a completely innocent logo for a personal training company. Either that or its a classic example of guerilla marketing.


Ive heard Lem mentioned a fair few times but not looked into him much before.

Yes the game only saves when you put the character to sleep and its an autosave. I'm at day 35 and theres a save from the start of every day available to load still.

Seems like in game time a minute is 1 second and it speeds up a lot when youre manning a station to mine or make something. Day starts at 0700 and the character gets tired IIRC at 2000 which makes actions take much longer. You usually spend the day in action, either exploring or picking up resources so it usually goes faster than 13 minutes.

Is there a time limit, such that you only have a limited number of days to complete (certain) goals, or could you just end a day early if you want to save?
 
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Is there a time limit, such that you only have a limited number of days to complete (certain) goals, or could you just end a day early if you want to save?
So far theres been quite a bit of time pressure, although it did ease off for me towards the end of act1. Losing or shortening a day would mean you dont get resources or items made that could put you behind.
 

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