I still firmly say that the underlying cause of all of this is gamer abuse by companies like EA, Paradox, Firaxis, etc. and all the publishers who are releasing broken crap.
And then they have the audacity to say things like "Games should be twice as expensive because we haven't kept up with the rate of inflation." Well a dollar in 2010 is equivalent to $1.45 today, yet their earnings have more than doubled during that time, and it isn't because they are working harder and making more and better games. It's the opposite of that. They are bleeding customers for everything they're worth and releasing the same trash over and over again and still they are tossing employees overboard because it can never be enough for them. If they could somehow murder customers and increase their stock prices we'd all be in serious trouble, and that's just barely an exaggeration. Hell, some days I think it may not be an exaggeration at all.
So are gamers angry and lashing out? Of course they are. It would be better if we didn't do it indiscriminately, like against Obsidian who have always been "the good guys", but it's completely understandable and not really the fault of gamers because they've been bullied and robbed as surely as any mugging victim.
- You can't just buy a game. You have to pick a tier. Pay more and play earlier.
- Companies knowingly release unpolished and unoptimized games that people paid $70 for.
- Companies often put out 30, or even vastly more, DLC, some of which hobble the base game, some of which require other DLC to work properly. The cost of the total game becomes outrageous.
- They trap large portions of the games behind battle passes and charge a fortune for even single outfit cosmetics.
- They sometimes charge as much for minor DLC as full games used to cost.
- Pay-to-play games are set up like free-to-play games used to be.
- They ignore what gamers want in favor of what they think could make them the most money.
- They do playtests and then promptly ignore all suggestions.
- They release sequels that have the same bugs that were in the last game.
And then they have the audacity to say things like "Games should be twice as expensive because we haven't kept up with the rate of inflation." Well a dollar in 2010 is equivalent to $1.45 today, yet their earnings have more than doubled during that time, and it isn't because they are working harder and making more and better games. It's the opposite of that. They are bleeding customers for everything they're worth and releasing the same trash over and over again and still they are tossing employees overboard because it can never be enough for them. If they could somehow murder customers and increase their stock prices we'd all be in serious trouble, and that's just barely an exaggeration. Hell, some days I think it may not be an exaggeration at all.
So are gamers angry and lashing out? Of course they are. It would be better if we didn't do it indiscriminately, like against Obsidian who have always been "the good guys", but it's completely understandable and not really the fault of gamers because they've been bullied and robbed as surely as any mugging victim.
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