Journos and a segment of gamers are obsessed with innovation, just like with all the other fashion industries—heaven forbid we're seen in a similar shirt or playing a similar game to last month's
it could well be this. It could be click bait, it worked
It could be it innovated by reducing amount of stash space people have - not an innovation anyone really wants. D3 had that auction
house that was so innovative they removed it as it turned D3 into a shopping game. Open world is an innovation. D4 is an mmo you only sometimes see anyone else playing - that what it feels like at the moment. I don't know how many servers there are right now. You can play for hours and not see anyone.
they innovated by removing the completed quest log, you can't tell what quests you have done so no way of knowing which ones you are missing... joy
The muddiness of the world does improve. its not all gloomy. That describes the beginning zones but there is a variety to be found, though the jungles in D4 are easier to live in than the D2 ones. No pygmies with sharp daggers attacking shins. The rate at which the change happens in environment is subtle enough you may not notice its gone from snow to desert, could be 1st chapter is in snow, 2nd is in muddy snow and 3rd is mostly in sand. I haven't played enough of chapter 5 to know what rest of map looks like... I had hoped for a second continent lol... but can't expect too much. I didn't forget chapter 4, it just doesn't change environment at all.
The deserts are well done. Its not a bright game... I only ever seen deserts at night... starting to wonder if its ever daytime in this game. Only remember it being daytime during a sandstorm really. I am glad its not all snowy everywhere, this isn't Skyrim after all.
Reason being is there isn't a massive variety in monster types, it changes slower than the environments so its easy to miss the background if you fighting the same things all the time - its not exactly this bad but you do see the same things a lot in this game.
At least night in this game isn't as dark as Grim Dawn - I got to point it was easier to stand in town all night in that game, than go out in it. Waste of time.
As if to say, "You can't call this one Diablo: Rainbow Edition, eh?". Similarly the combat is slower and more restrained, much of that hand-holding around character-building has been removed, and the classes are all Diablo classics. On the face of it, they're sensible changes—but they're made purely in reaction to Diablo 3, not out of any progressive vision for the genre.
if repetition isn't your thing, don't play Diablo
Really, all those that have wanted a new game in the years since D3 just wanted more, they didn't want the game to innovated so much its unrecognisable to any that came before... would D4 the rhythm game be better?
Wasn't immoral innovative enough? It turned Diablo into a cash crop. After Immoral, all people wanted was a return to D2, where the people aren't treated as cash cows.
I sort of like how even though you can respec any time, the penalties of not having the right equipment (unless you planned ahead) means you better off starting again. I hated how D3 did it. No need to play the same class again. It destroys re-playability. This isn't innovation I really wanted.
This game hates collectors.
i can't believe they restricted stash to 4 bags. I want to slap the person who thought that was enough space. They let you change the bag names and icons but its pointless without more space so you can addd more bags to category. Lost Arc lets you make categories but also lets you buy more bags to put in them.
I hope they fix this soon. Don't they understand some of us want to collect things for other classes. I see why they said pick a main class to play as 95% of the drops will be for the class you on. Thats great and all but only giving us only a one shared stash, and not individual character ones is just dumb. Where are the other classes meant to exist? Should I just delete all my other characters and turn them into banks? I can see that happening... I don't want to do it yet.
They need to fix how glyphs work as they go in your stash - refer last paragraph. They take up more space... they should have their own tab on character sheet. they don't need to be physical items.
This game isn't set up for 1 class, its set up as 1 character really. No other character can play when you have shared stash full of gear for another one.
Don't they want you to play game on all classes? Why even give 10 character slots?
I feel like I need to just give the game a few months to be fixed. At least the problems with this game aren't bugs. I have only had one weird thing happen where I got stuck and had to logout to be able to move again. I have had rubber banding, I accept that my minions will just stop moving everytime I leave an area just to suddenly catch up again. None of it has affected combat yet.
When you join a party, the state of the world is set to how the leader of party sees it. I found a bug in this as I helped someone in chapter 1 when I had just started chapter 2 myself. game reset the progress of my world even after I left the party. could be the order we left party, seems they all left before I did. It doesn't matter now but its not a perfect system. We all beta testing the game still.
start of weekend I had 1 million gold, currently on 4.5. Drop sizes grew a little.
Currently no set armour in game, will be added in a later update.
I hate being restricted to an X amount of character slots too. Diablo 3 had 10 so I guess they just copied it. Steam has about 26 but I still hit that max too... stupid online only games. Sacred 2 still works without servers... luckily.
I had 2 quests in pvp zone but I didn't want to do pvp. I decided last night that since the town there is so close to edge of map, I could hand quests in and hopefully not get attacked. So I set a route and rode there. It was only at end I realised it had taken me through the entire zone to get to town... doh. I guess there are advantages to rarely ever seeing anyone outside of town. Quests done now. Not sure I even got that portal. All I had to do was hand them in. I think there are 2 pvp zones, I have only found one. could be in chapter 5 area.