Will be playing some more tomorrow or Monday. Feel free to share your experiences while playing the game. Try to avoid heavy spoilers and surprises for those who have not played through the game yet.
Specializing in poison attacks is another no-no. (Though, I remember something about some patches helping with that. It was after I stopped playing, so I don't know the details.)
That's one longtime issue with RPGs: picking a class that isn't going to do well because of what the adventure is about. A few of them (including WotR) will warn you off the skills/classes, but any game based on a real table-top game is susceptible.
I do not think there is just a "specific" class that can win a game. It just makes the game more, or less, challenging. This said, I think if you play a character, you are comfortable with and abilities you get as you need them you are pretty much set. Then just boils down to technique.
Still trying to find everything in the town though. Personally, I hate it when games do that. You just get to know where everything and everyone is then they pull you out of your comfort zone and you need to hunt for everything again. Unfortunately, all the games like doing that to me. Every new town is like the start of a new game, hunting, looking, walking and pretty much doing nothing except opening maps to know where what is.
Eh - I'm going to do that anyway. Even if it messes with the momentum.But even if it's just walking, the world is so densely populated with stuff that you really need to explore every nook and cranny of every area if you don't want to miss anything, which can get overwhelming and mess with the momentum of the game.