Completed Spec Ops: The Line and while I enjoyed it, I think the praise this game received was a bit too high. Yes, there was a bit of controversy (the biggest probably being the "omg you're killing 'murican soldiers!"), but the story was just ok. One could see where all of that was going way before the ending. As for the "choices" and "morals", it didn't do it for me - the actual choices didn't really matter (and "not playing the game to not commit more crimes" is not an option) and thus having maniacal Walker committing mass murder on a whim and misguided sense of justice (so typical to American media) was just like watching a movie. I didn't feel any kind of connection to him.
Shooting wise, it was fine. I was annoyed by the console-ish nightmares that is the PC controls that were clearly designed for gamepad that I died bunch of times only because of them. Bad devs, bad! I played on suicidal (highest I could select) and there were only 3 places when I died more than 2-3 times - eff that helicopter in museum section. You know which one. And that final battle near the tower. Other than that, satisfying but not the greatest shooter I've played. Not going to hunt for achievements in this one.
Actually I found a post on Steam's forum that provides good explanation why the game fails at making me feel bad.
I played on suicidal (highest I could select) and there were only 3 places when I died more than 2-3 times - eff that helicopter in museum section. You know which one. And that final battle near the tower. Other than that, satisfying but not the greatest shooter I've played. Not going to hunt for achievements in this one.
Completed Spec Ops: The Line and while I enjoyed it, I think the praise this game received was a bit too high. Yes, there was a bit of controversy (the biggest probably being the "omg you're killing 'murican soldiers!"), but the story was just ok. One could see where all of that was going way before the ending. ..... Snip
No, I am not for sure - and cover shooters are probably the ones I have least experience with. Still I had more trouble with some of the control mechanics like trying to run to a cover but game decided I wasn't "looking" at the right angle so Walker just awkwardy stands in front of sandbags and dies in 2 seconds. I can only imagine how annoying the FUBAR difficulty must be in some areas.You must be really good in TPP shooters. I had some difficulties even on normal. It was hard especially near the end of the game. And I have to admit that the game made me feel quite bad, when there were moral choices involved. It was an interesting experience, but I also doubt that I'll replay it some day.
I would probably care more about the story even if it went as I expected, but Walker's "decisions" made me detached from him. Not sure if devs expected that.I spent the first half the game thinking that it was a direct retread of Heart of Darkness/Apocalypse now, and it surprised me with the direction towards the end even if it was telegraphed a little earlier. Perhaps if I didnt have that prior expectation it wouldn't have been as surprising.
I also found the most affecting part to be where you slaughter a whole crowd of civilians with napalm mortars rather then the killing of American soldiers throughout tbh.
Other then that, I think it was a 6 or 7 out of 10 game for me.
Modern warfare series so fun and nostalgic absolutly goldWhat was the last game that you completed, and how would you rate it?
Completing games is not something I do often. The most recent game I completed was Halo Reach for the MCC on PC. I had originally played it on 360, but I barely remembered the campaign so it was great to get back in it. I haven't played much of the multiplayer, but I'd give the campaign 8/10 (nostalgia could play a big part)
Still one of the best RTS around, right?@herrnanditovsk better late than never
It's funny, I play Starcraft 2 since 2012 and yet I only completed each campagin 1-2 times. Since I am taking a break from multiplayer side for a while, maybe it's good idea to clean the campaigns on Brutal difficulty :?
It still is, really. In 10 years we really didn't see any RTS that even comes close to SC2 in...well, anything. Yes, we had some nice indies or failed AA games (Grey Goo anyone?), but really, genre seems dead.Still one of the best RTS around, right?
Ah now I remember: I stopped playing the campaign because I got stuck all the time on the "hard" difficulty. This time I'm going at normal lol.
But since you've been on the multiplayer scene for so long, it should be a breeze!
I've seen people say that the game is 'meant' to be a generic shooter as like a metaphor for the ending and violence (or something like that) - but I'm not sure I believe that, I think it was just a generic shooter with a decent enough ending, but not enough to make me want to play it again.
Wings of Liberty still!It still is, really. In 10 years we really didn't see any RTS that even comes close to SC2 in...well, anything. Yes, we had some nice indies or failed AA games (Grey Goo anyone?), but really, genre seems dead.
Wings of Liberty? Or other campaign? I remember WoL could be a bit challenging, but HotS for example was stupidly easy with how overpowered Kerrigan was. Also I believe I've seen people doing hard+ campaigns with nothing but workers
I kinda started playing random on NA during nighttime for fun, maybe I will switch to single player. For now I started Firewatch and gotta complete that.