Did you play the demo? That's essentially another game in the same style, is free, and says the word "eight" better than you have ever heard.
Would that be Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist? i did play it but it didn't leave much of an impression tbh. But then again i didn't piss around for more than 24 minutes. But the stanley parable certainly left a good impression some of the ideas were pretty good and came like a left hook.
i like to take the time to discuss my issues the the red solstice game. i think it all boils down to the difficulty and some of the mechanics need some reworking. Part of the problem it plays more like xcom in real time instead of alien swarm. You have full control over one character and you order the other AI Squad mates. The tactical mode works and its the only way you can manually command them to deploy special abilities.
problems really begin when they throw in increasingly number of tougher aliens, i found myself needing to use all my squads abilities and doing a lot of micromanagement for the whole squad. So you spend most of the harder battles virtually in tactical mode (which slows the game down to 10% normal game speed) which is boring and tedious yet a necessity to progress forward.
But what really broke me was the defense mission where they sent a huge hordes of monsters and to their credit, their combined might crushed me easy. They would enmass attack you in different areas (strip armour, cause status effects, bullet sponges etc). Switching ammo was not really an option so you have to have squad members equipped with different ammo types so they're effective for certain enemies. But what really hacked me off? The AI not doing their bloody job. The commander said he would cover the west gate but guess what? he doesn't do his bloody job and i get attacked from the west side. Especially galling when the main obj was to seal off one exit at a time. Squad wipe. Want to try again at checkpoint? sure, but all those items you used in your previous attempt aren't replenished. So its harder. Guess you have to start the mission again! Theres enough gear around, but the game just doesn't give you even time to prepare the defenses so all the claymores, auto turrets, remote detonators can't be preplaced and i'm stuck using what i pick up along the way.
i dunno, maybe i was rubbish at the game but i think it could do with some balancing and adjustments here and there.