Colif
On a Journey
i can't help you in USA but I could at least hope Australian Govt did similar.
Hopefully lots of place will do similar and the US will add age verification. That would stomp it out for sure.i can't help you in USA but I could at least hope Australian Govt did similar.
That's reason #2 on why we should make things somewhere else.Not that its a valid justification but Apple probably made them there.. sort of asking for a copy. Not saying exact factory but you never can tell.
Sucks about your laptop, at least you were savvy enough to notice, In bet a few people get ripped off that way.Finally doing Xen for the first time this year, it wasn't that bad, especially in comparison to other stuff I've played and it goes pretty damn quick overall.
As for "Half-Life" likes, Titanfall 2 is pretty good--though I haven't played it since release.
Quake 2, while not quite as good, is a pretty solid story campaign; I was actually playing through it in maybe 2023 and need to go pick it back up, but it has that maze like level design, as well as back tracking (which is partially why I took that break).
Selaco is a newer one, though I haven't made it too far in that yet.
Maybe it's just the way they did the trailer, but Selaco didn't interest me when I looked at it. Maybe I need to look closer at it. They seemed to be playing it in the style I would expect you to play a boomer shooter, but maybe that's just my preference for slower play.Sucks about your laptop, at least you were savvy enough to notice, In bet a few people get ripped off that way.
Titanfall 2 is great, played it a couple years ago. Loved the time switching level, wall running and mech stuff, wish they would have made another one instead of Apex Legends. Selaco looks interesting when it releases 1.0 and Quake 2 I had on a CD ROM and never finished. Wishlisted them both now, thanks!
Maybe it's just the way they did the trailer, but Selaco didn't interest me when I looked at it. Maybe I need to look closer at it. They seemed to be playing it in the style I would expect you to play a boomer shooter, but maybe that's just my preference for slower play.
So you just want to reverse globalism? Hmm, you might have a fight on your handsThat's reason #2 on why we should make things somewhere else.
I'm not completely against it either. Just looking for something different.Thats fair. I'm not averse to fast movement neccesarily, liked the new Doom games quite a lot and theyre fast as hell. I should walk back a bit in that I wrote off Boomer Shooters here for me based off of playing some Doom and some Warhammer 40K BoltGun in the last couple of years and finding them both a bit meh, so I might be able to find some juice there for something a bit different. Looks like Selaco has an upgrade system and also a Sniper Rifle in the video so based on that I'll keep an eye on it.
Don't necessarily want to reverse globalism, but there are other places than China that can make stuff. Also, as we are finding out about computer chips, it wouldn't be a bad idea to make some stuff here.So you just want to reverse globalism? Hmm, you might have a fight on your hands
Last 30 years of exporting all your industries to them might have its downsides after all.
Dont know, Ive never played it. I mentioned in another thread somewhere when I tried to play it it crashed out on me after an hour and I couldnt get any further. Was on an older system so maybe I should try again.Would you consider Crysis to be similar to Half-Life?
I haven''t played either but I was alive when both were out, does that count?Would you consider Crysis to be similar to Half-Life?
This reminds me a bit of Hydroneer, one of my favorite all-time games, with no inventory and how you carry things around. I'm going to give it a try.Found a new, extremely unknown game last night and picked it up, called A Merchant’s Promise. It’s a physics based trading game, where you roam a land while tugging a cart full of stuff to sell behind you. You must go to different towns, set up shop, and earn a good reputation for yourself. The endgame seems to earn such a reputation that you become the King’s merchant.
I normally don’t buy games like this. The game is super early in development, buggy as hell, but there were a few things that drew me to it. I really liked the concept of it, and can imagine some really cool features being implemented. I also really liked how the solo dev updates the game at least once a day, often multiple times a day. The dev seems genuinely appreciative of anyone who decided to pick up his game, and is committed to making this game great.
He has a Discord server where you can chat with him directly and report bugs. I know @ZedClampet loves games like this, and I can see why. It was refreshing being able to talk to the creator of the game you are playing. He was very friendly and appreciated me reporting a bug to him.
The game is built on Unity, so it doesn’t have the greatest graphics. However, I absolutely fell in love with the style of the world. It’s very whimsical and high fantasy, with lots of beautiful flora and winding mountains roads.
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I got some pretty major TES Oblivion vibes from playing this. Walking down a stone road in a beautiful high fantasy world, picking up mushrooms along the way, I definitely used to do that in Oblivion. The towns are full of NPCs wandering around, not really doing much, but I suspect in future updates they will be given more to do, but just seeing all these people walking around these towns really reminds me of TES.
It’s a fun little game. Again, super early in development, so there’s a ton of bugs. I got totally soft locked at one point last night, which is what I reported to the dev. Apparently he already knew about it and pushed out a fix, but I was still experiencing it after that patch, so he noted he needed to work on it some more.
At one time you were looking for something quick and easy for short play sessions. You should check out the demo for Zombieville USA 3DFound a new, extremely unknown game last night and picked it up, called A Merchant’s Promise. It’s a physics based trading game, where you roam a land while tugging a cart full of stuff to sell behind you. You must go to different towns, set up shop, and earn a good reputation for yourself. The endgame seems to earn such a reputation that you become the King’s merchant.
I normally don’t buy games like this. The game is super early in development, buggy as hell, but there were a few things that drew me to it. I really liked the concept of it, and can imagine some really cool features being implemented. I also really liked how the solo dev updates the game at least once a day, often multiple times a day. The dev seems genuinely appreciative of anyone who decided to pick up his game, and is committed to making this game great.
He has a Discord server where you can chat with him directly and report bugs. I know @ZedClampet loves games like this, and I can see why. It was refreshing being able to talk to the creator of the game you are playing. He was very friendly and appreciated me reporting a bug to him.
The game is built on Unity, so it doesn’t have the greatest graphics. However, I absolutely fell in love with the style of the world. It’s very whimsical and high fantasy, with lots of beautiful flora and winding mountains roads.
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I got some pretty major TES Oblivion vibes from playing this. Walking down a stone road in a beautiful high fantasy world, picking up mushrooms along the way, I definitely used to do that in Oblivion. The towns are full of NPCs wandering around, not really doing much, but I suspect in future updates they will be given more to do, but just seeing all these people walking around these towns really reminds me of TES.
It’s a fun little game. Again, super early in development, so there’s a ton of bugs. I got totally soft locked at one point last night, which is what I reported to the dev. Apparently he already knew about it and pushed out a fix, but I was still experiencing it after that patch, so he noted he needed to work on it some more.
He has a Discord server where you can chat with him directly and report bugs. I know @ZedClampet loves games like this, and I can see why. It was refreshing being able to talk to the creator of the game you are playing. He was very friendly and appreciated me reporting a bug to him.
This is one of the best things about the small team and solo indie dev games I play. The developers, many of them, are just great. One day I was playing Center Station Simulator and came up with an idea that would make something easier, and I posted it on the Steam forums, and about two days later there was an update that included my suggestion.One of the things I've really enjoyed with the Minecraft Blightfall modpack I've been playing is how nice the people on the Discord are and seeing the discussions by the developers and the long-term players.
It's also great when you have a question and someone just pulls up the source code and points out exactly how something works. Or they immediately jumps into a test world of the game they have ready to go to test it out for you.