I completed the Dead Island 2 campaign over the weekend. Without spoiling anything (I know how much you lot are frothing at the mouth about playing this game), the overall story was decent until towards the very end where it had that feeling of “oh shoot we need to hurry and wrap this up”. It was serviceable, there were a few good characters, more annoying ones, but overall it was a fun experience.
The game ends with you still being able to continue playing the game endlessly so you can complete all side missions and activities which is really nice and is exactly what I’m doing now. Now that I’m done with the main story I have been doing quickplay to join random people in their games. I enjoy playing with randoms and completing missions together. One guy helped me get a few achievements just by doing the missions he had that I haven’t started yet.
This game is seriously great as the kind of game you put on as you plop down in your chair after a long day and just want to turn your brain off. It’s the perfect balance of fun zombie slaying, challenging moments, and thinking. Melee combat is satisfying and watching all the blood and gore paint a room never gets old, it can be challenging at some points so it keeps you on your toes, and you have to use your brain just a tiny bit to do some inventory management and stat comparison. You are constantly repairing weapons, upgrading them, selling or scraping the ones you don’t need, so as long as you don’t find it tedious, it helps keep you engaged and take breaks from killing zombies.
As I mentioned before on a previous post, one aspect I didn’t like is how often you are needing to upgrade and find new weapons. As I got further in the game it stopped bothering me, it’s just a part of the game and it’s how they balance it without having any difficulty options, and that let me enjoy the game more once I accepted that as a fact. My plan at the beginning of the game is to always have multiple weapons that you will actually use, so these weapons are upgraded, each with different types of damage (fire, electric, caustic, bleeding, impact). As you get further in the game, your weapon durability becomes really good to the point where you can use a single weapon to take down hundreds of zombies before needing to repair again. You also have the ability to level up your weapons if you out level it, so make sure to sell a lot of weapons you find to make money to do so.
Towards the end of the game I was using only a few weapons and now at the end, I use mainly one legendary sledgehammer, a legendary pickaxe and two legendary guns. That’s all I need and I sell the rest since I’m so stocked up on crafting resources.
I think I’ll keep playing this for a while more since it’s very easy to just enter and exit whenever you want. Being basically forced to play this game on controller since it’s only available on Game Pass for consoles gave me a new appreciation for games with easy controls. I absolutely suck at shooting with a controller, so I always turn up auto-aim if I need to, but first person melee where you just need to hack and slash fits absolutely perfectly with a controller. It really makes me wish the Far Cry games had better melee combat.