Boy do I want to love Daggerfall; I have so many fond memories of messing around with the demo back in 1996, but the game just feels so empty, even with a few dozen mods that add really cool things and fun new gameplay mechanics. I felt this way after playing about 20-hours last year, but decided to go back to it just this week and now after only a few more hours and plenty of new mods, I'm feeling similarly again.
I feel like it's largely a roleplayers paradise. Like you'll get a lot out of the game if you're bringing a lot of yourself to it; thinking of stories you want to tell yourself about your character and engaging with the game on that level, setting boundaries for yourself and the like, but I'm just not good at that.
The most recent straw was my wanting to cure myself of Lycanthropy, because rather than deciding my character wouldn't want to be a Werewolf, it was more just mechanically a pain in the ass. I had received a note that a hunter was going to start tracking me down in about two months, which I'd ignored for awhile, but finally decided to follow its directions. But, in order to do so, I had to disable the mod which hides all the map locations, because it basically breaks Quests on this level--this is not the only time I had to do this with this quest either.
But to try and be brief, the quest basically involved me going to various towns and repeatedly asking the same question to NPC's until they finally revealed the info I needed (which you can often just exit out of a conversation with an NPC and then go back into it and ask the same question to get a different answer), which ends-up not feeling "real" or whatever, but instead like I'm just rolling dice and trying to get the right response to "Proc". But I had to do this same sequence about 3-times to find 3 different NPC's.
Finally, I get to the last NPC, who for some reason just asks if he can have the thing I'm supposed to give them (rather than needing to convince them or anything), which I give to them. They change into a Werewolf, I'm cured and that's the end of it. No follow-up, no conclusion, just "You're cured and this guy is now a Werewolf instead. Bye."
The world is so neat, but Proc-Gen everything is just kind of bland. I had more fun with Starfield last year than Daggerfall and felt more immersed in the world and even that wasn't as good as the best Bethesda games.
Anyway, congratulations if you read this far, I know it was a long one. Now I'm thinking about modding Morrowind, but maybe I'll just go play the Gothic series again; it's been years at this point and Gothic I/II are just fantastic.