Some of the best games allow for multiple approaches, have you tried that?
A lot of games I play allow multiple approaches, but I usually stick with one and get done with it, which ruins replayability in the short term. Take Cyberpunk 2077 for example. That game lets you approach every objective in a large variety of ways, but my playthrough earlier this year only focused on using the Katana to kill as many enemies as I could see with my eyes. Once I beat the game and DLC, I was completely done with it for the moment. I don’t want to go back and try a different approach.
…but I loved the game, so why would I just drop it instead of starting a new character with a totally different playstyle? Because I dropped the game, I spent the subsequent few weeks in torment, bored with nothing good to play, and I was too stubborn to even think about approaching it differently.
I also used to play games with my brain shut off. Of course I enjoyed the gameplay and stories of each game I played, but never had a clear goal or knew what I wanted to achieve with that gaming session. As BeardyHat said, gaming became the default time killer for me, and I would just do it mindlessly. I’m trying to fix that with the intent and purpose I talked about, thinking to myself a clear goal I want to achieve and be content with it once I complete it.
I played more DUSK last night with the goal to complete a few more levels, and as soon as I achieved that, I felt more satisfied and thoroughly enjoyed that session. I could be totally overthinking it… but just having that sort of mindset before I start to game is making it more enjoyable to me. So not only do I need to change my approach in game, changing my approach
towards gaming itself has been helping me not get bored so quickly.
I also tried some Still Wakes The Deep on Game Pass last night. First of all… the voice acting is absolutely master class. I don’t think I’ve ever played a game where all the characters are Scottish. The actors they chose to voice the characters all have done an absolute amazing job. Voice acting is a major component to making a game feel believable or not, and they totally achieved that with this game.
Gameplay wise, if you’ve played other Chinese Room games (Dear Esther, Everybody’s Gone To The Rapture), you know what to expect. Fairly simple walking simulator, but with intense moments such as being chased or trying to maneuver around the destroyed oil rig. No action so far, but that’s okay, I’m enjoying the story so much it makes up for lack of excitement in the gameplay.
I only got about an hour in, I’m excited to play more tonight.