Finally finished with the move. Got everything set up and looking good. New place has better internet, I get about 45MB/s on ethernet to my pc, so I’m very happy about that. I haven’t lived anywhere where fiber has become the new standard, so this is blazing fast to me. Finally had more time to play some games, so I dove into more DayZ over the weekend.
There is a kind of comforting solace while playing DayZ. You’re stuck in the middle of a zombie apocalypse, all the buildings are ransacked, cars destroyed, yet there are so many moments of peaceful bliss amongst all the hostility. This is best achieved on a PVE server so you don’t have to fear someone shooting you for no reason whatsoever (it can still happen but they will get banned).
Climbing on top of an apartment block building at the crack of dawn, watching my breath turn the cold air into mist, starting a campfire and watching the sunrise on the rooftop. Oddly, it’s moments like this that make DayZ one of the most comforting games I’ve ever played. At a certain point you are able to avoid all conflict or resolve it quickly, and once you reach that point then it’s up to you if you are going to engage with zombies or not. I’ve gone many hours in game only seeing a very small few amount of zombies because I’m in the woods building my base and cooking chicken. Of course the big cities are where all the zombies are at, but eventually you don’t even need to go there anymore unless you want a challenge or need more loot.
I also played a bit of 7 Days to Die 1.0 and I must say, the only major changes I’ve noticed are the new HD character models, new challenges system replacing the old tutorial quests, and faster/more dense map generation. The rest feels pretty much the same, maybe better performance. My girlfriend and I played it together over 2 years ago and enjoyed it, but last night she wasn’t really feeling it. Still trying to convince her to keep playing it with me a few more hours, but I may end up needing to go solo. 7DTD is a really good game solo though, so that’s not an issue.
I almost forgot but I also finally dove into Gloomwood over the weekend. Picked it up a month ago at the start of the summer sale, but just now found the time to really dive into it and take it all in. It’s definitely one of those games where you need to be fully paying attention, not really good for small play sessions. My first go at it, my eyes were glued to the screen for 3 hours straight. I knew that was going to happen so that’s why I waited until I had more time to fully check it out.
My first impressions are that it’s structured differently than I expected. I was thinking it would just individual levels you go through and complete, but actually it’s a large series of many different levels that have interconnecting paths between them. Each level or area is quite large with lots of do and secrets to find, but some things you need to come back to later with a specific item or key not found in that area. I had to turn the difficulty to Easy since I’m not great at stealth games, but so far it’s been a good balance of challenge and ease. I’m very excited to keep playing more, it seems right up my alley. New Blood have quickly became one of my new favorite developers/publishers, I have about 3 of their games and they are all amazing with no major flaws I can think of.