In that case I fold.
It's apparently a very good game:Played the demo, and have it wishlisted—it may be too far out for my tastes, but I'll probably give it a shot during some sale.
At first I figured it a Slay the Spire clone after reading the PCG review that only scored it a 69/100. Luckily I had a friend who told me she had been watching a lets play of the game and thought I would like it. In the end giving it a shot was worth it. I was totally surprised.It's apparently a very good game:
(Editor’s note: Please note that the author of this article, Kyle LeClair, also served as an IGF judge. He was not asked nor compelled to write this articlehardcoregamer.com
Ah you're at the end of Act 1 then. Keep at it! Usually the game will end up allowing you to build an OP death card which will power you through to the finish.I need to get back to Inscryption, got to a point where I just need to win a run to do the next thing.but having won like 4 in a row before that point I now cant seem to get good cards in 3 runs for some reason. Then Elden Ring happened, and life got busy at the same time.I have the camera film
I think the only SNES game that I would still recommend playing today would be A Link to the Past. And maybe Super Mario All-Stars.No Pc games per say. but i did finish a couple on the snes emulator:
The first is True lies on the SNES. For a movie based tie in made by LJN (AVGN fans will know this company's reputation). It was... mediocore. not the worst, nothing memorable, did drag on for a bit and age hasn't done it any favours. Honestly you won't miss much not playing it.
The next one is Zombies ate my Neighbours. i did play this game on the megadrive a couple of years back but i went back to play it on the snes and honestly i found it tedious. 50 levels of repetition (save the neighbours). The problems? The numerous amount of weapons, the constant need to scroll through items, the repetitive nature of levels (with some being literally the same map recycled!), bosses were obnoxiously difficult and imbalanced. The big baby and spider was just torture to try and beat and this was me save scumming the game!
mercifully, in the middle, the game sort of gives up and just leaves maps with just one person to save and they can be breezed through within 3 minutes. Then there were maps where to progress you had to find secret tunnels etc. Secrets should be for advantages, not to actually progress the bloody game!
Do i recommend it? probably not. Back in the day i probably thought it was amazing.
I should get around to playing a link to the past, i've played mario all stars back in the day. Atm i'm actually playing Gods by the bitmaps brother. review of that hopefully soon...I think the only SNES game that I would still recommend playing today would be A Link to the Past. And maybe Super Mario All-Stars.
I prefer the 3D Zelda games, but ALttP is great, too. As far as 2D Zelda games go, The Minish Cap is my favorite, and it was on Game Boy Advance.I should get around to playing a link to the past, i've played mario all stars back in the day. Atm i'm actually playing Gods by the bitmaps brother. review of that hopefully soon...
Oh man, I had fun with that a long long time ago—a very impressive game when it came out, I'd forgotten all about it.Gods by the bitmaps brother
Well, I don't want to get in trouble for posting this, but I played the Xbox version. I think that version has been enhanced from the original RealMyst. But it was awesome. I've only played the original version that came out in the mid-90s. That version was very pixelated and frame-by-frame. When I played it where you can freely move around wherever you want, it made me feel like that's how it was always meant to be played, but the tech just wasn't there. As a fan of the original, I really loved it. And it had been so long since I played it that I didn't remember most of the puzzles.How's that compare to Myst?
I've had it forever, but never got around to playing it.
I'm trying to decide what would be worse. That, or grinding forever in No Man's Sky to build up the things you need. At least you had a good story there.I finished off GreedFall. I had quite a bit of fun with it! However, as mentioned in the weekly topics, the game is oooozing with el-cheapo.
The running is, I think, what will drive most folks mad. Here's a sample...
Fairly early on in the game, I ran into an area out in the woods with a mine. When I tried to go in, the guards stopped me, saying it was private property. I had some indications of Bad Things going on in there and said that the mine shouldn't be running. The guards insisted that the deed allows the owner to keep mining.
In many RPGs, there would have been little dialog. The guards would say "no" and then my party would proceed to slaughter all of them, then take their stuff. Not here! Instead, I go back to the nearest campfire (which are the fast travel points), go back to my residence near the palace, run up to the top floor, and chat with the guy in charge of bureaucratic things like deeds. Naturally, he needs to see the deed, so I run down to the basement, grab the deed, and run back up to the guy. He says the deed seems to indicate that the owner can't use the mine because it's unsafe, but he isn't certain because he didn't write it. I should see the previous governor about it. So run out of the palace to the house of the nice lady who used to run the city. She confirms his understanding.
So, armed with this knowledge, I run over to the docks and confront the mine owner. He suggests I forget the whole thing and tries to bribe me. I'm quite rich already, so I run back up to Master Bureaucrat at the top of the palace yet again to tell him what's happened. He promptly nullifies the deed and gives me a writ saying so to take to the mine. I run back out of the palace again, back to my house, fast travel to the camp, run to the mine, and show the guards my prize.
As luck would have it, the guards can read, but they aren't sure if they should follow it or not. I do some fancy talking and convince them both to go back home and seek employment from a less assholeistic employer, so they vanish. When I go into the camp, there's a bunch more guards and the mine owner (who must also be able to fast travel). No dialog allowed there, they just attack, so I slaughter them all and take their stuff. So really, it ended just like many RPGs, but with a ton of running around first.
The running around DOES often add to the game, though. You get the perspectives of more characters. Even in this example, you find out what the previous governor was doing making deeds like this, and how the transition from the previous government to the current one is working out. It adds some real depth. It's just that it makes you run all over the map to gather it.