Rise Of The Tomb Raider
Noticed Rise Of The Tomb Raider in my library and gave it a shot— ~2 hours later, uninstalled it.
Shame, really wanted to like it, it's quite impressive for a 7yo game. But things which don't work for me wore me down.
Graphics are excellent, and Lara's whole presentation is top notch—voice acting and animation, particularly facial. The 2 locations I played—initial Himalayas mountain climb and following big tomb—were beautifully done, with a clear Indiana Jones vibe from the latter.
The relevant things from my list of what doesn't work for me:
3rd Person Perspective
Cut Scenes long-often
Intro long and/or difficult
Mods not possible
Platforming
♣ TPP—it's the easiest TPP control I've ever played, so don't let that put you off.
♦ Cut Scenes—I checked that Kojima wasn't involved. So many action sequences were interrupted by really dumb cut scenes. For example, you make/discover an opening in the wall and go to walk thru—game takes control and walks you thru.
♥ Intro—was okay, and may have been similar to later play, so it may have been just me figuring out the controls. Bonus points for respawning me just before where I died—I appreciated that respect for player. So again, don't let that put you off.
♠ Mods—as far as I could see, the only mods are graphic ones. I also read a comment that devs have actively tried to break mods via unnecessary updates—you can apparently roll back game version on Steam so mods work again, but not on Epic. I'm also fairly sure you can set Steam not to auto-update.
Mods are close to a deal breaker for me. If I enjoy a game, it gets replayed, and I'll almost definitely want some changes.
♣ Platforming—yeah, I knew going in this chewie was heavy on the platforming, and that I would probably not stick with it.
Seemingly incessant platforming and lack of mods are the biggies. Game scores 86 on Metacritic, so clearly top notch if its gameplay suits you.