September 2025 General Game Discussion Thread

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Still playing path of exile. the good news is that we are now at 15 challenges. over halfway to the target 28 challenges. For now i can grind out the next 4 ish challenges and pretty confident that i'll get them nearer to the end. another 2 i can probably do if i splash the cash, so again, probably time constraints.

So that leaves me with the ones i haven't started with. they're all end game bsaed and i'm not sure how i can progress. i have my eye on one or 2 but its going to require serious grinding before i can complete. many of them require me to complete that content 4/5 times and thats boring. Others are too difficult or makes the grinding even worse.

Speaking of worse, i am 85% of the way to level 95. What pisses me off is that i was so close to getting to the next level but i keep getting killed just before i reach it and delays me again by hours of more grinding. i think a slow and steady progress is the way forward as i keep trying to do high level content to get there sooner. i would jump into a public game and sit and wait, but no one else is playing atm. So no hope there.

Speaking of path of exile. path of exile 2 twitch drops are available again. this time its the abyssal cape (to go with the helmet from last week!)
 
Robocop: Rogue City is a pretty neat game. I like "Open Zone" concept, where it's a higher detail couple of blocks in the city and you're free to explore and complete little missions within the area.

That said, I don't think the way it runs justifies how it looks. It doesn't look terrible or anything, but you have something like Kingdom Come 2 which both looks and runs better. This must be the UE5 jank I keep hearing about...assuming this is on UE5. I have a similar issue with Pacific Drive.
 

Zed Clampet

Community Contributor
New area! Hmm, are they just going to hand me some treasure without fighting anything? That's not like them. I don't see anything around - not even in the trees. Huh, some funny looking rocks near the treasure, though.
View: https://youtu.be/dU4LHGL9pIc
There is a cave near our base in Dune that has a chest that always drops 1 of about 15 unique blueprints, including the best armor available outside of the deep desert, and there isn't a single enemy in it. I go there all the time to get blueprints to make things to sell on the market.

The cave is extremely radiated, though, and even with the best radiation suit, you pretty much have to get in and out fairly quickly.


Robocop: Rogue City is a pretty neat game. I like "Open Zone" concept, where it's a higher detail couple of blocks in the city and you're free to explore and complete little missions within the area.

That said, I don't think the way it runs justifies how it looks. It doesn't look terrible or anything, but you have something like Kingdom Come 2 which both looks and runs better. This must be the UE5 jank I keep hearing about...assuming this is on UE5. I have a similar issue with Pacific Drive.
It's in UE5. The problem seems to be that they went crazy with Lumen (real time illumination) and Nanite (ultra detailed geometry rendering), wanting it to be sort of a UE5 showcase.
 
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Zloth

Community Contributor
The Fromsoft devs are outright murderous. They love to pop a treasure into a room that seems empty, only to have critters jump out and attack. They are fair about it, though - if you look carefully, you'll see them.

I was surprised by something in that video. I've found it impossible to dodge those hand attacks but, in that video of my first encounter, I did it just fine! Looks like you have to dodge toward their left or right side to make it work, not away from them.
 
The Fromsoft devs are outright murderous. They love to pop a treasure into a room that seems empty, only to have critters jump out and attack. They are fair about it, though - if you look carefully, you'll see them.

I was surprised by something in that video. I've found it impossible to dodge those hand attacks but, in that video of my first encounter, I did it just fine! Looks like you have to dodge toward their left or right side to make it work, not away from them.

This makes me feel like such a cheater as a Sorcerer. I just ride my horse around these things and easily kite them to death.

It is a give and take though, I suppose. There's definitely encounters where being a Sorc makes things harder, such as large bosses and enemies where it pays to be up close with them.
 
No, I mean I have a key for it you can have from Humble. It's probably worth $0

Well you are a gamer with a steam account right? Just make a post on some game you both have, betterif its an old game that has little traffic, like me making a post on dead in vinland saying i love this game. Easy to find, then just link up and drop a message on the persons profile or friend them and talk shop in chat. Easy as proverbial pie :)
 
Speaking of content algorithms, one day on YouTube it recommended a video called something like "These women divorced their husbands and immediately regretted it!" I'm not sure why, but I watched the video. Now half the suggested videos are anti-female videos.

Site's need to have some way you can go into a visual representation of the algorithm as it applies to you and let you remove types of content.

You can clear your watch history and search history at any time. You can also just not log into the site and watch as a guest. i find the whole you might like this suggestion are typically not helpful. If i want to watch a video i run a search. I prefer having a clean slate. If i want game vids, i dont need my last, tractor reviews popping up muddling the results.
 
You mean the hand things? I've discovered that they REALLY hate fire. If I overcharge a black flame ball on them, it will take out almost all of a big hand's HP and cause it to roll around to try and put the fire out!

That sounds pretty cool. I've never actually used any fire spells for as long as I've been playing as a caster in the From games. Not sure why that is.
 
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