Microsoft 'won' the summer showcases, but what does that mean when Marcus Fenix and Kratos are both on Steam?
www.pcgamer.com
Xbox is still obviously wanting to make hardware, and I have some thoughts on that. Consoles are increasingly getting just as powerful as your average gaming PC. I just did a little bit of research, the Xbox Series X was released at $450 MSRP, and for an equivalent gaming PC in terms of hardware, it would cost you closer to $1000 to build one in 2020. A Ryzen 3600 and RTX 3060 is apparently pretty close to the same gaming performance as that Xbox. Microsoft sells their consoles at a loss, recouping profits via game sales on its platforms.
With that business approach, I think Microsoft could more aggressively price their new consoles while maintaining good performance. With the walls between console and PC gaming starting to disappear, I think consoles will be the entry level machines for budget conscious gamers. Of course this has always been the case for as long as PC gaming and console gaming have coexisted, but now is the time to really market it more specifically that way. Introduce more PC exclusives to consoles, sell consoles cheaper, and get more people playing more games. No longer are customers wanting the latest console to play the latest exclusive, but instead they see games that were once PC only but couldn’t afford to buy a gaming PC, now buying a console as a low cost entry point to play those same games. There’s lot of games on Steam and the PC platform as a whole that haven’t made it to consoles. If we are bringing console exclusives to PC, then PC games should move the other way as well. Every game on every platform, but now with consoles as the cheaper route and gaming PCs as the more high-end premium route.
Don’t know if this makes much sense to anyone but me, I may have just worded this weirdly, but I think I got my point across.