It's very hard for me to agree that Minecraft has been screwed up at all. While it may not be the vision that he had, it's arguably the most played/loved game of all time and it's still gaining millions of new fans
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Notch sort of announces Minecraft 2
He's immediately visited by a bald Microsoft employee wearing a dark suit and a red tie. If anyone has talked to Notch since the announcement, please contact his parents who are worried.
Seriously, though, this should get interesting, but there's no reason to think that his "spiritual sequel" would be able to get any traction over the original Minecraft.
This. I would also expect "material harmful to minors" to expand a lot, including into the realm of gaming.Basically not only do you have to verify your age, you are letting the state of Florida know which adult sites you're visiting. They will absolutely weaponize that information.
A state rep works at one of the hospitals I work at a few times a year. He says they want to make using VPNs to circumvent the verification a crime. Probably not likely, but they'll try to squeeze every inch they can get.This. I would also expect "material harmful to minors" to expand a lot, including into the realm of gaming.
I would be very surprised if it turned out to be anything more than a lazy cashgrab.
That is social media for you and it is everyone's fault. Anything a game company says publicly is recorded, making it incredibly easy for people to dissect any information. This can be very helpful, and this can be very bad, especially for a gaming company when they don't quite understand the ramifications of throwing out a Twitter post after a hangover early Sunday morning.I'd like to think things will go back to people finding something they enjoy and get to talk about it with others but I think that's a lost cause, hate and lies spread Like wildfire and a positive post won't even get a reply.
I would expect nothing from an alpha. That's supposed to be when the game is in development! If they release it to the public in any way, then I would expect it to not mangle my hard drive or spam everyone in my contact list.I could have even made a thread here about that dispute and asked you guys about what you would expect from an alpha vs what has been promised, etc.
Note: the following is wild speculation...AMD's RDNA 4 GPUs are about efficiency in terms of performance and price: 'We know where gamers buy products, it's well below that $1,000 price point'
The number one priority for this generation of Radeon GPU is "improving performance in the areas that gamers care about most."www.pcgamer.com
It’s all marketing talk I know, but I can’t lie, I’m very excited to see the new RDNA 4 cards AMD has coming. I think playing into the strengths of pure performance to value will help in the long run. A lot of gamers are tired of the ultra-enthusiast expensive hardware and are looking to save money everywhere they can. I’ll be keeping a close eye on this for sure.
It just depends on what you enjoy, I guess. Padding for me would be miles of endless quests and long-winded exposition. But crafting and building I love and can do all day, but I think for some RPG players they would be considered tiresome busywork.Former Starfield lead quest designer says we're seeing a 'resurgence of short games' because people are 'becoming fatigued' with 100-hour monsters
Will Shen says people already have huge, open-ended games they like, so it's tough for new ones to find room.www.pcgamer.com
I suspect people are especially getting tired of all of the padding in long games. The parts that, as the article says, "pile on more to do without adding much in the way of meaningful content".
For me this was a big part of why I stopped playing Fallout 4. I made the mistake of getting into crafting, which meant I spend far too much time scanning through junk in the hopes of finding some useful ingredients rather than engaging with the world.
Baldur's Gate 3 on the other hand has very little padding. It has crafting systems, but from my experience you hardly ever use them. And the same holds for inventory management in general; I've found that I spend very limited time in the inventory menus, though it helps that I always bring the same companions. However, the biggest help is having all of the consumables available from the bottom of the screen.
It just depends on what you enjoy, I guess. Padding for me would be miles of endless quests and long-winded exposition. But crafting and building I love and can do all day, but I think for some RPG players they would be considered tiresome busywork.
The thing that made me quit BG3 and why I may not go back is the exploration. The characters are slow, and you really have no idea where you need to go. I felt like it was just wasting my time.
OMG
@BeardyHat petite gaming device alert!
It looks like a laptop with the screen removed--and wider.
The consensus I got from the Gamers Nexus video detailing these cards is that gamers are not happy to put all the workload onto AI. Gamers still care about real rasterization/traditional rendering. Seems like a lot of people took offense when Jensen called it “brute force rendering”.Most of the difference in performance for the new Nvidia cards comes in the form of new AI for DLSS 4…
That's dumb since it's also a huge bump in traditional rendering, and it's completely irrelevant what gamers want since they don't understand what is even happening. Gamers have no idea how rendering is done. AI will never go away, and it's significantly better than traditional rendering alone. In the end, it doesn't matter what the technophobes think, but if they want to run traditional rendering at 30 fps instead of 60, it's not a problem for me.The consensus I got from the Gamers Nexus video detailing these cards is that gamers are not happy to put all the workload onto AI.
It's not really how long a game is but what I am doing during that time.I'm curious, do you then also prefer to play shorter games or more contained experiences as opposed to something like Satisfactory where it takes a hundred hours to reach the end? Or at least have a mix of shorter games in between playing huge, open-ended games?
While I agree with everything you said, I think it's the traditionalist attitude towards graphics that has some people angry, and it's totally understandable. Prior to AI upscaling, we focused on how well the hardware is able to push those frames. Every new generation of hardware pushed frames further and further. They probably want to continue to see that happen instead of resorting to AI to make our frames go up higher. But as you said, the new cards are a lot better even without AI, so to me it's almost as if these people don't want to see ANY AI in their hardware.That's dumb since it's also a huge bump in traditional rendering, and it's completely irrelevant what gamers want since they don't understand what is even happening. Gamers have no idea how rendering is done. AI will never go away, and it's significantly better than traditional rendering alone. In the end, it doesn't matter what the technophobes think, but if they want to run traditional rendering at 30 fps instead of 60, it's not a problem for me.
The thing is, as GPU tech matures, the difference in rendering power is going to get smaller and smaller from one generation to the next unless you want the cost of GPUs to skyrocket. Or, unless you develop new tech. AI is a "free" upgrade. If they had to double the computing power without it, the cards would be much more expensive, not to mention much larger and using almost twice the power.While I agree with everything you said, I think it's the traditionalist attitude towards graphics that has some people angry, and it's totally understandable. Prior to AI upscaling, we focused on how well the hardware is able to push those frames. Every new generation of hardware pushed frames further and further. They probably want to continue to see that happen instead of resorting to AI to make our frames go up higher. But as you said, the new cards are a lot better even without AI, so to me it's almost as if these people don't want to see ANY AI in their hardware.
My stance is whatever makes things better is generally a good thing. AI upscaling has helped me in the past and I have benefitted from the using it. If a game I’m playing can’t reach 60fps, I will turn on upscaling. If I can hit that mark without it then I won’t use it. I appreciate having the option.
The bottom line is that it is not going to go anywhere. Either you embrace it or you don't. It's how I imagine people acted when personal home computers became more mainstream, there were people who were happy to do everything with pen and paper, but even with the benefits of using a PC in their face, they were mad. Technophobes as you said.
This also kind of confirms what I’m seeing among a lot of gamers:
Nvidia RTX 50-series and dev kit show that rasterization is old news and we're now firmly in the era of AI rendering
Though for now, we'll just have to make do with a video as to what it all means for in-game graphicswww.pcgamer.com
This headline will surely give them headaches.
In 5 years you'll need a refrigerator sized computer case.The RTX 5090 Founders Edition might be svelte but the Asus ROG Astral cards are absolute chonkers
Asus really isn't messing around with the cooling here.www.pcgamer.com
Holy crap! You could only fit two of those in the Acer Nitro Blaze 11.