What I’m wondering is when will see see “modern retro” games that try to recapture PS3/XB360 era of games? 15+ years ago we started to see “retro” pixel games based off the NES and SNES eras of gaming, then more recently we’ve been seeing a revival in “boomer shooters”, recapturing the feeling of 90s FPS games. The next step in that trend will be to make games in the vein of PS3/XB360 era games, and I’m curious to know how and when that will happen. As great as some of those games from that era are, they aren’t the same technological innovations that the games industry saw with full 3D environments or slick sidescrolling platformers. They did a lot for graphics and narratives in games, but if you compare a modern FPS game to a XB360 FPS game the differences aren’t that big. We have been able to utilize more hardware capabilities but in terms of pure gameplay innovation, there hasn’t been a whole lot over the past 15 or so years. Not dissing the game at all, but that recent Robocop game seems as if it could have been released on the PS3 with reduced graphics. I say that to prove the point I’m trying to make, I feel like we are stagnant and haven’t made great innovations to the way that we play, we have just been able to do more of it in a better way. Random timeline here, but it seemed that between 1980-2005 there was a major new technological innovation for the games industry that totally changed everything every couple of years. Between 2005-2024, we’ve gotten, uh, better graphics? Better voice acting and animations? While that’s all good and dandy, it seems like we’re just improving upon the innovations of the past to make them better without actually making that major of a technological leap as something like the PS1 did in 1995.
Side-rant, but I feel a lot of these same sentiments towards ray tracing. Sure it looks great and makes games look more realistic, but why are we banking so much time and effort into it if it’s not actually making the games more fun?