Turns out I got 3 months of Game Pass bundled with my new RTX 4000 series GPU instead of Alan Wake 2. Apparently those whom buy at Best Buy in store vs online get that instead.
At first I didn't mind, as they have 3 of the games I've been wanting to play, Atomic Heart, Sniper Elite 5, and Dead Space Remake. However I'm finding these games you install from Game Pass are not coded and compiled the same. It's not a problem playing them, it's just that getting ShadowPlay to work with them is not guaranteed and can even cause problems I've found.
For instance sometimes it makes Dead Space Remake hitch badly. I tried to use both Instant Replay and constant record in Sniper Elite 5, but it didn't actually save a file anywhere. This is what others were saying when I searched for it. One person said to assure ShadowPlay (basically GeForce Experience) sees these GP games, you must before launching the game open Nvidia Control Panel, add the game to the Programs list, and click Apply.
This worked for Sniper Elite 5, but Dead Space Remake was already on the Programs list, and had already generated a capture clip. I have a sneaking hunch what might be throwing a monkey wrench into the works, with a big fat MS on it, is that DS Remake is one of the few games that supports Auto HDR. In other words you can just enable that in game, without manually turning on HDR in W11, and the game will launch in HDR. This is ideal because when you exit game, you're no longer in HDR, saving wear and tear on your display.
So I am going to try not using the Auto HDR in game, and instead manually enable it in W11, and if that doesn't smooth things out, try running it with no HDR. That would be a very sad outcome though because Dead Space Remake has some of the best use of HDR I've seen in any game.
As for Atomic Heart, oddly that is the only one of the 3 that just works with ShadowPlay no problem. I wonder if it's because those boys WAY across the pond who made this game don't dance to MS' tune, or at least Windows' unnecessary bells and whistles anyway.
At first I didn't mind, as they have 3 of the games I've been wanting to play, Atomic Heart, Sniper Elite 5, and Dead Space Remake. However I'm finding these games you install from Game Pass are not coded and compiled the same. It's not a problem playing them, it's just that getting ShadowPlay to work with them is not guaranteed and can even cause problems I've found.
For instance sometimes it makes Dead Space Remake hitch badly. I tried to use both Instant Replay and constant record in Sniper Elite 5, but it didn't actually save a file anywhere. This is what others were saying when I searched for it. One person said to assure ShadowPlay (basically GeForce Experience) sees these GP games, you must before launching the game open Nvidia Control Panel, add the game to the Programs list, and click Apply.
This worked for Sniper Elite 5, but Dead Space Remake was already on the Programs list, and had already generated a capture clip. I have a sneaking hunch what might be throwing a monkey wrench into the works, with a big fat MS on it, is that DS Remake is one of the few games that supports Auto HDR. In other words you can just enable that in game, without manually turning on HDR in W11, and the game will launch in HDR. This is ideal because when you exit game, you're no longer in HDR, saving wear and tear on your display.
So I am going to try not using the Auto HDR in game, and instead manually enable it in W11, and if that doesn't smooth things out, try running it with no HDR. That would be a very sad outcome though because Dead Space Remake has some of the best use of HDR I've seen in any game.
As for Atomic Heart, oddly that is the only one of the 3 that just works with ShadowPlay no problem. I wonder if it's because those boys WAY across the pond who made this game don't dance to MS' tune, or at least Windows' unnecessary bells and whistles anyway.
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