We shall see but history is working against them
Legendary drop rate back to how it should be. They not meant to drop like candy. They meant to be rare.Legendaries drop much less overall and the same with rares, so that made it more boring to progress since you had to upgrade already bad gear. Yes, it is beta, and yes most will get balanced out since they obviously nerfed too much this time but it makes you wonder about a lot of things this close to release.
Tried the Open Beta last night and uninstalled it after leveling sorc to max level 20 (5 levels down from the last beta) Combat was not the same as last time as it felt slower and less hard-hitting even with most of the same skills. The character could mitigate more damage but that does not really help when you can't dish out.
I'm ok with them dropping less, but not dropping at all with the exception of the story-based ones is bad. Even the curiosities vendor does not seem to drop any. The point as I see it with the legendaries is that you can extract the legendary powers and use that on good rolled yellow items. If both yellow and legendaries drop less, then you will have a sucky time progressing. I want to be able to somewhat optimize my items early on and not just race to the endgame.Legendary drop rate back to how it should be. They not meant to drop like candy. They meant to be rare.
I have not played the other classes this beta, last beta I tried all with the exception of the 7dmg druid. I played lightning sorc on veteran this beta and it did not feel good at all. It just felt sloooow since nothing dropped that I could actually use for my character and skills did not feel hard-hitting. The one yellow staff that I could have used I got as a lvl 12 (had to brag about that) against three lvl 21 elites (very "rare" elite spawn the event was called") which of course had that staff drop as a lvl 21 staff...Were you a necromancer? Thats the only class ive heard complaints about because the summons die quicker now or something.
Druids buff is very noticeable to me, the earth elements deal a lot more dmg than last time. Loving the beta, fighting ashava in a minute here. Join my clan The Forth Wall
If D4 launches with success, I'll throw in a clan invite I'm waiting to see that the 70bucks will be an investment I can stand behind.
Enjoy the new Ashava bling!
Blizz hasn't been inovating since late 90s. They take what others have done and make it better, well used to anyway. WoW for example didn't do anything new but they did many things better than Everquest 2, Dark age of camelot etc. It dosn't have to be a bad thing, however i played diablo 4 in the first beta and i am personally not convinced it will be THE game for me this year.its still the same.
that would be weird.
note: new skill tree looks strangely like POE. So much for being the innovators
I'm 99% sure that you can play and finish the game solo. You'll need help from other players to defeat some optional bosses. Besides that, from what I heard, the game relies heavily on story. Another single player feature. Although keep in mind that there's probably no offline mode. You have to stay online the whole time.Is there an actual single player mode or campaign in D4?
Irony is I bought my current GPU without reading any reviews on it... worst part is I would still be waiting for reviews but anyway. I spent 1600 on a card but I stall on paying whatever Diablo 4 is now... I haven't really lookedI don't like buying blind.
Basically you progress in player level (that is separate from your character level) and gain cosmetics related stuff as a reward. There will be free battle pass and paid battle pass. If Blizzard reassurance will become a reality both will reward the player only with cosmetic items. The paid one will simply reward you with more. Think of it like a player progression system in Starcraft 2. You received player icons and other stuff for progressing. Some games reward paid battle pass players with gameplay changing features, but this will not be the case in Diablo 4, unless Blizzard does something stupid in the future. Right now the hype is quite high and almost everyone forgot about Diablo Immortal pay to win mechanisms. It's Blizzard's turn not to ruin this trust once again...I haven't played a game with a battle pass in it before, what is it exactly?
It'll be more or less as you describe it. Let's hope the XP boosts won't be available through battle pass, but who knows? Blizzard promised a lot of things in the past that never got realized, so we have to be cautious.oh i get it. so free gets 17 levels as a look at what you could get if you paid more hint, and can see the premium rewards on their page but won't ever get them... more incentive to pay. Premium get a gift every level.
There are also XP boosts in there as well, as that levelling thing really sucks right... no one actually wants to play game, it all about end game... you know, the mode that never existed in this game type before POE. I like levelling up, it doesn't all have to be about boss killing.
Its wow lite. What you expect from a company where most of the people who made first 2 games are long gone and they just have mmo staff now.
Let's hope the XP boosts won't be available through battle pass
from link in previous postSeason Boosts are one of the primary draws of the Diablo 4 Battle Pass. You can use Season Boosts to accelerate XP gains and level characters more quickly.
When it comes to Season Boosts, it's important to note that you cannot buy Battle Pass Tiers to unlock Season Boosts faster. To get Season Boosts, you actually have to earn them by playing Diablo 4 and advancing through the Season Journey. Also, you cannot purchase Season Boosts outright in the in-game shop.
The devs stress that pay-to-win aspects will not be a part of Diablo 4, and in a post-launch content stream, the devs confirmed that power will not be added through Premium Tiers.
Am I the only one thinking that Blizzard statements are in conflict with each other? XP boost is a pay to win element if it's more available through paid battle pass... I don't know how the game will incorporate PvP elements, but XP boost can have a huge influence on this aspect of the game.Yes, it is.
from link in previous post