Sorry to confuse you—let me make it clearer. I was replying to your statement that I quoted, ie "Alan Wake 2 PC users rated it 76 percent positive on metacritic"
The current actual situation is:
Alan Wake 2 PC users rated it 88 percent positive on MetaCritic.
Sorry for more confusion. Again, I was replying to your statement that I quoted, ie "On Steam, the game categories … are honestly chosen by players". I picked a low-interest game to make it clear that anyone can add any tag they like anytime.
I'm not going against your argument, I could care less about Epic's ratings or tags.
Oh I didn't realize Indies were doing cloud as well these days. My crack was assuming they saved locally
I can assure you I am not confused, but I see where the confusion is.
#1, Your 8.8 score is incorrect because you took all users instead of just PC users. This is important because there were optimization problems on PC.
#2, The real score is 8.2. I didn't explain how I got my number, and that's my fault, but I'm in bed with a laptop with a broken keyboard, so I'm not explaining now either, also partly because my method could be debated, and I'm not in the mood.
#3 Even had your 8.8 been right, I calculated the standard deviation between the two sets to be .02 and with further calculations determined this deviation to be statistically significant. But it wasn't even 8.8, it was 8.2, so the deviation is even greater. This implies there is something wrong with one of the sets of data, and since MetaCritic's data is right there to check, I'm going to guess it's Epic's obviously bogus data that is wrong. I further checked 3 more games and Epic's scores are complete BS. I would bet everything I have on it and not lose a second of sleep.
Having worked in the survey business, you could tell me what score you wanted Starfield to get, and I could write a survey that would generate responses very close to your number. Epic is gaming the system. They are liars.
#4 Your argument for the categories doesn't address my statement about Steam's categories being "honestly chosen" versus Epic's using them as marketing tools. I didn't say they were 100 percent accurate. I said they were "honestly chosen" by players.
Sure, you can find the rare game with a joke category, but everyone knows Dark Souls isn't "casual"..
Steam's categories are overall fairly accurate and helpful. I use them every day. Epic's are just marketing. See "Great Fun" and "Great for Beginners". They aren't honest. They are sales pitches from a company that just got fined a fortune for being shady and tricking children into making purchases.
#5 Whether you are a AAA developer or a solo dev, Steam's cloud saves are stored on Valve's servers at no extra cost to the developer. Some developers simply choose not to put in the work to use it.