Ok 2 more games to add to the completed list.
The first is golden sun dark dawn on the DS. The third part of the golden sun series . Truth be told whilst i'm aware of the golden sun series i never really played them so playing the third one i didn't really focus much of the story or care much for it for that matter. Whatever, its your usual JRPG with your typical gimicky DS stylus feature implemented into the game. Visually, its very impressive the summons and various attacks were very impressive for the DS. It had some good ideas and one of my fav things was using the mind read ability to listen/hear what various npcs (and the dead!) were thinking.
i don't think the game was particularly difficult besides the last few boss fights whereby i spent nearly 3 to 5 hours grinding levels for my team from level 45ish to level 70-80 and even that wasn't always enough. The dijini spell system itself was pretty iffy in places and i wasn't entirely sure how it even worked before i reached the final boss fight! They boosted stats, added skills and as you used them you lost those skills and stats so as the battle progressed you became weaker/more vulnerable which was a source of frustration. When they became available they would reapply those stats etc. The only problem was that the order is random so the ones you equip won't be optimum and you spent vital turns trying to correct it.
Would i recommend it? not sure. I wouldn't advise people to actively seek it.
But lets move onto the PC portion. I finished Amid Evil and i won't lie, i enjoyed this one a lot. visually its not impressive, its only when you play it when you realize how well the game is made. The weapons were unique and all of them had their quirks and uses so you never felt like you were left with a dud weapon. My personal fav being the ice mace that pinned its victims to walls. But where it really shines was the level design, even the basic castles, temples and factories were well designed and it got better and better the further you played. The last few maps were gravity defying strange worlds that were very impressive. With anderw hulshut on sound/music you could bet that it was impressive as well.
The only thing that did dampen my fun for the game was how i held back my soul power even despite being maxed out as i would save them for a very bad situation. typically a boss fight. So i would horde it and horde it until i found another full soul charge. Which is a shame, as the soul power abilities are all useful and fun to use.
Would i recommend it? Absolutely yes! it was a fanstatic game, its not long, taking me 10 hours on hard mode, but its well worth the time. If asked if i preferred Dusk or Amid Evil, amid evil wins hands down. Whilst Dusk impressed me some of the time, Amid evil entertained me all through out and was far more interesting and creative. Roll on the expansion coming out soon!
The first is golden sun dark dawn on the DS. The third part of the golden sun series . Truth be told whilst i'm aware of the golden sun series i never really played them so playing the third one i didn't really focus much of the story or care much for it for that matter. Whatever, its your usual JRPG with your typical gimicky DS stylus feature implemented into the game. Visually, its very impressive the summons and various attacks were very impressive for the DS. It had some good ideas and one of my fav things was using the mind read ability to listen/hear what various npcs (and the dead!) were thinking.
i don't think the game was particularly difficult besides the last few boss fights whereby i spent nearly 3 to 5 hours grinding levels for my team from level 45ish to level 70-80 and even that wasn't always enough. The dijini spell system itself was pretty iffy in places and i wasn't entirely sure how it even worked before i reached the final boss fight! They boosted stats, added skills and as you used them you lost those skills and stats so as the battle progressed you became weaker/more vulnerable which was a source of frustration. When they became available they would reapply those stats etc. The only problem was that the order is random so the ones you equip won't be optimum and you spent vital turns trying to correct it.
Would i recommend it? not sure. I wouldn't advise people to actively seek it.
But lets move onto the PC portion. I finished Amid Evil and i won't lie, i enjoyed this one a lot. visually its not impressive, its only when you play it when you realize how well the game is made. The weapons were unique and all of them had their quirks and uses so you never felt like you were left with a dud weapon. My personal fav being the ice mace that pinned its victims to walls. But where it really shines was the level design, even the basic castles, temples and factories were well designed and it got better and better the further you played. The last few maps were gravity defying strange worlds that were very impressive. With anderw hulshut on sound/music you could bet that it was impressive as well.
The only thing that did dampen my fun for the game was how i held back my soul power even despite being maxed out as i would save them for a very bad situation. typically a boss fight. So i would horde it and horde it until i found another full soul charge. Which is a shame, as the soul power abilities are all useful and fun to use.
Would i recommend it? Absolutely yes! it was a fanstatic game, its not long, taking me 10 hours on hard mode, but its well worth the time. If asked if i preferred Dusk or Amid Evil, amid evil wins hands down. Whilst Dusk impressed me some of the time, Amid evil entertained me all through out and was far more interesting and creative. Roll on the expansion coming out soon!