So another game finished, this time its The last station.
The game is of 2 halves, one half indie survival survival-horror as you explore abandoned stations and facilities to unlock the barrier to move onto the next station and progress to your destination. The second half is riding on the train transporting your important cargo, maintaining the train to keep it moving and All the while keeping any survivors you find along the journey alive - if you want.
its not the longest game, i finished it in 5 hrs, but plays well enough. For a survival game its surprisingly easy. Sure the infected take a fair few bullets to take down, but your one main advantage is that your character has a seriously mean left hook. Your character can take down 80% of the infected using punches alone as long as they come at you one at a time (or they overlap) or exploit attacking them on certain ladders. So i was able save ammo (and to a certain extent - health). A generous checkpoint system and exploiting melee, i can usually beat each location without using recovery items. The other advantage is that all damage you take is automatically recovered once you get back on the train, so all the medikits you find you can use for your survivor passengers instead.
The train part isn't difficult. typically there is only one thing to maintain on the train during journeys and the other issue is keeping the survivors alive keeping them feed or healthy. Again, nothing stressful if you've explored everywhere, found all the food/heal there is and if needed, crafted more medikits.
What i liked about the game is actually the narrative there is an interesting back story and world building. You get a feeling/sense that the world is slowly collapsing as cities become increasingly abandoned, losing contact with colleagues and desperation is everywhere (nukes going off, explosions, gunfire). Each of the stations you explore has some story to tell and its they're not entirely generic with some variation to backgrounds and locales these range from abandoned towns, military bases, labs etc. on top of that all the survivors you pick up each have their stories to tell and interact with other survivors voicing their concerns and opinions on events. The only problem is that i don't always get the chance to experience the full story as i'm too busy keeping the survivors alive and/or the train going to listen in on conversations which is a shame.
There is DLC and its more of the same, but i hear the really annoying part is that if you want to unlock all the achievements etc, you'll need to play the game 10 times picking up a different survivor as a companion instead. Which sounds like lunacy to me. But that said, the game itself was good enough for me to recommend a play, even it if its a bit short.
The game is of 2 halves, one half indie survival survival-horror as you explore abandoned stations and facilities to unlock the barrier to move onto the next station and progress to your destination. The second half is riding on the train transporting your important cargo, maintaining the train to keep it moving and All the while keeping any survivors you find along the journey alive - if you want.
its not the longest game, i finished it in 5 hrs, but plays well enough. For a survival game its surprisingly easy. Sure the infected take a fair few bullets to take down, but your one main advantage is that your character has a seriously mean left hook. Your character can take down 80% of the infected using punches alone as long as they come at you one at a time (or they overlap) or exploit attacking them on certain ladders. So i was able save ammo (and to a certain extent - health). A generous checkpoint system and exploiting melee, i can usually beat each location without using recovery items. The other advantage is that all damage you take is automatically recovered once you get back on the train, so all the medikits you find you can use for your survivor passengers instead.
The train part isn't difficult. typically there is only one thing to maintain on the train during journeys and the other issue is keeping the survivors alive keeping them feed or healthy. Again, nothing stressful if you've explored everywhere, found all the food/heal there is and if needed, crafted more medikits.
What i liked about the game is actually the narrative there is an interesting back story and world building. You get a feeling/sense that the world is slowly collapsing as cities become increasingly abandoned, losing contact with colleagues and desperation is everywhere (nukes going off, explosions, gunfire). Each of the stations you explore has some story to tell and its they're not entirely generic with some variation to backgrounds and locales these range from abandoned towns, military bases, labs etc. on top of that all the survivors you pick up each have their stories to tell and interact with other survivors voicing their concerns and opinions on events. The only problem is that i don't always get the chance to experience the full story as i'm too busy keeping the survivors alive and/or the train going to listen in on conversations which is a shame.
There is DLC and its more of the same, but i hear the really annoying part is that if you want to unlock all the achievements etc, you'll need to play the game 10 times picking up a different survivor as a companion instead. Which sounds like lunacy to me. But that said, the game itself was good enough for me to recommend a play, even it if its a bit short.