Far Cry 6
Playing Far Cry 6 on Action difficulty this playthru—that's the middle one. With armor piercing bullets, one AR headshot doesn't kill guys with helmets, which is a pain. Wildlife also seems a lot more aggressive, had some dodgy encounters with crocs and boars which were more difficult than at Story difficulty.
I also take more damage—got killed so far once by crocs and once by boars. Same in gunfights, needing to heal more often. This all on the starting island. So looks like I need to change weapons from last time. I just equipped a shotgun special to deal with the wildlife, and going for the Supercharger shotgun will be a priority. I found the starting sniper does kill in one headshot, so that's along for the ride now too.
I didn't use the Supremo—think backpack rocket launcher—in Story mode as it's OP, but I guess that'll be necessary this time. Explosives too, probably. Upside is I have a good idea of what's what this time, which should reduce the number of blind alleys I wander down.
Next stop the big island and Meet The Monteros to get the Hideout Network up and running—that provides fast travel points, wingsuit, and air drop… all essential to my style of play. I'll probably do the Guerrilla Garrison after that since it has to do with weapons, and looks like I'll need access to a lot more than I needed in Story mode. The other 4 Camps are mostly useless for me, pick 'em up when I have nothing else to spend resources on.
Rebel leader Clara Garcia driving us away from the starting island after zapping the blockading navy.
Playing Far Cry 6 on Action difficulty this playthru—that's the middle one. With armor piercing bullets, one AR headshot doesn't kill guys with helmets, which is a pain. Wildlife also seems a lot more aggressive, had some dodgy encounters with crocs and boars which were more difficult than at Story difficulty.
I also take more damage—got killed so far once by crocs and once by boars. Same in gunfights, needing to heal more often. This all on the starting island. So looks like I need to change weapons from last time. I just equipped a shotgun special to deal with the wildlife, and going for the Supercharger shotgun will be a priority. I found the starting sniper does kill in one headshot, so that's along for the ride now too.
I didn't use the Supremo—think backpack rocket launcher—in Story mode as it's OP, but I guess that'll be necessary this time. Explosives too, probably. Upside is I have a good idea of what's what this time, which should reduce the number of blind alleys I wander down.
Next stop the big island and Meet The Monteros to get the Hideout Network up and running—that provides fast travel points, wingsuit, and air drop… all essential to my style of play. I'll probably do the Guerrilla Garrison after that since it has to do with weapons, and looks like I'll need access to a lot more than I needed in Story mode. The other 4 Camps are mostly useless for me, pick 'em up when I have nothing else to spend resources on.
Rebel leader Clara Garcia driving us away from the starting island after zapping the blockading navy.