Let's kick this week off with a rather good rant:
What The HELL is Going on With PC GAME PORTS?
View: https://www.youtube.com/watch?v=Joze6uRyBRs
What The HELL is Going on With PC GAME PORTS?
Yeah, I'm in a similar situation in Far Cry 6:racking up huge amounts of cash, weapons, skills etc
Yeah, I'm in a similar situation in Far Cry 6:
Unless I'm missing sth, there's nothing worth spending my riches on.
Do I even need to say it?What The HELL is Going on With PC GAME PORTS?
I was going to ask the same! It looks like a rooster crossed with a dog!PS What's up with my Wicked Chicken in the pic? Looks like I caught him either being rendered between frames, or else after an excellent night in the hen coop
i was watching a bit of zero punctuation extra and it did bring a somewhat positive light on the live service model of gaming - it might be dying.
The Live Service Games Model Is Dying - Extra Punctuation
Extra Punctuation: Yahtzee takes a look at the current state of live-service video games and how the trend may finally be dying down.www.escapistmagazine.com
I love watching Zero Punctuation reviews and see the points brought up here but Live Service games, imo, will remain a genre like all others. I mean CSGO is considered a live service game and its still breaking its concurrent players record.
looks like a rooster crossed with a dog!
I don't even remember it! I remember getting that sweet dark green coat and different gun modes, but that's it.It really bothered me in Control that I needed to do inventory management for a couple of percent increase in healing regen or some extra damage or something like that. I think the game would have been just fine without that entire mechanic.
I agree with it for the most part. I don't like the constant loot insanity where you are getting tiny, incremental improvements, but I do like a loot system where you make significant advances when you get new loot. For instance, a game may only have 8 weapons to find during the whole game, and when you find each one they change the game, give you a new way to play. Examples of this would be Resident Evil games, Remnant from the Ashes, and Strange Brigade. All of those would be much worse with no loot system at all.I am begging you to stop adding loot to games that don't need it
Loot is bloating more and and more of today's games with useless filler items and inventory management. It doesn't have to be this way!www.pcgamer.com
I wholeheartedly agree with this article. It really bothered me in Control that I needed to do inventory management for a couple of percent increase in healing regen or some extra damage or something like that. I think the game would have been just fine without that entire mechanic.
I agree with it for the most part. I don't like the constant loot insanity where you are getting tiny, incremental improvements, but I do like a loot system where you make significant advances when you get new loot. For instance, a game may only have 8 weapons to find during the whole game, and when you find each one they change the game, give you a new way to play. Examples of this would be Resident Evil games, Remnant from the Ashes, and Strange Brigade. All of those would be much worse with no loot system at all.
Sorry. I don't remember where I was going with that. I'd have to reread the article. But I definitely agreed with the superhero journey type of loot system that he praised and wanted to point that out. Strange Brigade and Remnant were two shooters I actually enjoyed and finished, and I think a lot of it had to do with that loot system philosophy,So what part of the article do you not agree with?