Path of Exile 2 early access is out now and the game will officially release sometime in 2025.
Have been mostly playing this game couch co-op with the wife which, first of all, is somethin a lot of ARPGs, including my beloved Diablo 4 (not 3, 3 had it) do not have. Its actually pretty functional too. So its been (mostly) fun.
My first impressions right now overall is wow. There is a lot here for an early access release, enough to the point where when it finally releases, idk if ill have tried everything it has to offer or have played all the classes (theres 6 to start in EA and 12 all together). Servers were on fire the first day, but for such a huge amount of people, they are pretty stable now and its the first weekend its been out.
The graphics are nice, UI isnt too cluttery, voice acting seems legit and the story is fine and im sure its incomplete (there are 3 acts in ea and 6 total as per the dev team).
So far, ive played as a Mercenary which functions like a twin-stick-shooter and using WASD movement (another aspect you dont always find in ARPGs) makes it feel really nice. I have also been playing the Monk. The skills have been fun to use for both so far.
My biggest gripe with POE ive found right now, is how long it takes to revive and how slow you move. Reviving is... just not feesable to do during bosses or heavy infested areas, you can get it off if youre lucky, but its tough. It takes roughly...5-10 seconds to revive someone and you never have that amount of time to stand still before you get hit and it gets interrupted. Also, resets when you start reviving again. So i think that should be tweaked.
You also move pretty slow, its not terrible but i would like to see a bump in speed.
Also, the game is HARD. It kinda plays like a Souls-like game in these terms here. It isnt diablo 4 where you mow down hordes of enemies (which i personally love) but you do feel more of an accomplishment when you kill a mini-boss or a swarm of adds, but im not that far so maybe this will change as i grow. Its not a terrible pace by any means.
Are you playing?
Have been mostly playing this game couch co-op with the wife which, first of all, is somethin a lot of ARPGs, including my beloved Diablo 4 (not 3, 3 had it) do not have. Its actually pretty functional too. So its been (mostly) fun.
My first impressions right now overall is wow. There is a lot here for an early access release, enough to the point where when it finally releases, idk if ill have tried everything it has to offer or have played all the classes (theres 6 to start in EA and 12 all together). Servers were on fire the first day, but for such a huge amount of people, they are pretty stable now and its the first weekend its been out.
The graphics are nice, UI isnt too cluttery, voice acting seems legit and the story is fine and im sure its incomplete (there are 3 acts in ea and 6 total as per the dev team).
So far, ive played as a Mercenary which functions like a twin-stick-shooter and using WASD movement (another aspect you dont always find in ARPGs) makes it feel really nice. I have also been playing the Monk. The skills have been fun to use for both so far.
My biggest gripe with POE ive found right now, is how long it takes to revive and how slow you move. Reviving is... just not feesable to do during bosses or heavy infested areas, you can get it off if youre lucky, but its tough. It takes roughly...5-10 seconds to revive someone and you never have that amount of time to stand still before you get hit and it gets interrupted. Also, resets when you start reviving again. So i think that should be tweaked.
You also move pretty slow, its not terrible but i would like to see a bump in speed.
Also, the game is HARD. It kinda plays like a Souls-like game in these terms here. It isnt diablo 4 where you mow down hordes of enemies (which i personally love) but you do feel more of an accomplishment when you kill a mini-boss or a swarm of adds, but im not that far so maybe this will change as i grow. Its not a terrible pace by any means.
Are you playing?