You're going to really enjoy playing golf!
That's mighty long. I checked my old videos, but the big boss fights I saved only have the last few minutes recorded, so I don't remember how long they are likely to take. Make sure you're all powered up before fighting those things if you can.
Hehe.... bonding with Instructor Sara - got some funny screenshots out of that!
That I can see.
JRPGs are weird to me when it comes to target audience age. Cliche characters are easy-to-understand characters, and a lot of these games are making moral points that seem more aimed at children. Then you get lines like "stop feeling up Lady Luck!" and combat systems that take a lot of thought and planning. Enjoying those games can sometimes be eye-rolling through the childish parts to get to the fun parts.
Funnest ones for me:
Final Fantasy 7 (the original): Yeah, forget that 'kid stuff' thing here. The story is rather dark and deals with some harsh themes. The combat system is fun and sorta-turn-based. There's drama for sure, but I think it's mostly well earned.
The Last Remnant: OMG, the first half of the story is dreadful! Rush, the main character, is probably the most idiotic character I've played. The business of needing to go back and find ingredients for upgrading your weapons requires either an incredible memory or quite a few visits to the wiki pages. But I played through the game three times, because I love the combat system so much! Unfortunately, when the Playstation version of the game came out, Square de-listed the game for PC and no longer sells it.
Yakuza 0: Incredibly bonkers side quests somehow mesh with incredibly intense main story. The opening is exposition heavy, and it takes a while before they teach you how to save the game (use the phone booths), but once you understand what you're doing, this thing is great! Using fighting game mechanics for the battle system reminds me of Jade Empire.
Dragon's Dogma 1: Technically a JRPG, but it feels like its own thing. The story takes an interesting twist but mostly is just OK. It's the combat, character building, and interesting pawn system that carry the game.
Final Fantasy X: Start of the story is good. Then gets into a notoriously weak teenage romance story. Then pulls out of it and gets very interesting. The battles are good, too. It's a pretty far drop from FF7 down to here, though.
(Skipped Valkyria Chronicles. It's listed as a JRPG, but there's practically no RPG to it at all. I would call it a squad tactics game, more like a 3D XCOM with a lot of story.)