Kaamos_Llama
Moderator
I want to love those games because theyre massive and I like 3d melee combat. Was really excited to start with when I played it because the parry felt good and combat was fun on the tutorial island bit. Remember coming across a bounty hunter who I could barely hurt, that got annoying as I parried the damn guy a ton and all he needed to do was hit me like twice and I died. Then I found a mythical beast as well, forget which one and I found it frustrating, which as a From fan was a bit weird. The controls feel less deliberate than a souls game, somehow more loosey goosey that didnt quite feel good in a big boss fight.I had a bit more luck today as unlocking some of the later assassin abilities allows for extreme damage, but again, fighting boss characters just 1 level above you and their defenses make fighting them a slog. One mission i've been struggling is fighting the mythical beasts and getting my ass handed to me by it meant i'm leaving that till last or until i rack up some juiced up skills and weapons. another annoyance are the bounty hunters having a near psychic ability to track you down making things twice as annoying. Luckily paying off my bounty is easy peasy or just killing the patron. But if i want to move up in the merc world, i need to start trouble and bait them into a fight.
i still prefer origins method of progression where the levels were static and there was a sense of progression, but it did make it far too easy. once you hit lvl 50 pretty much a walk in the park and busy work.
outside of that i've encountered micro stutters and using a torch indoors made my frame rate tank, but for the latter i solved with lower shadow quality. i might turn off the uplay overlay as apparently that thing causes horrible things to happen.
Still, after nearly 20 hrs i'm still having fun. haven't turned the slider down. yet.
Maybe I'll try again sometime and critical path it more. Might need to just get used to it.