Why dont game bugs effect everyone the same

First of all i know who is going to reply to me lol.

As you all suspect i will use my fave game as an example it is of course satisfactory.
What i dont understand is why we dont all get the same problems and in most cases i dont think its anything to do with the build of a pc.

So heres a list of bugs players are reporting since the latest patches came out the key thing to remember is they are not happening to everyone.
Game crashes when old or new power poles and connectors are upgraded or downgraded ...... not happening to me.
Ficsmas pressies and aura borealis crashing game ..... i am not even seeing these in my game.
Upgrading or downgrading belts makes mouse floaty .... some players say its not happening to them.
Since last patch i launch the game and see SATISFACTORY and the spinning circle on screen and it takes 3 to 4 minutes to get into game .... this did not use to happen ..... nobody else reported this.

What really annoys some players is when somebody reports " none bugs " ...... train crashes if i try to drive a drain through a factory door .... they say please fix it. A player says i was painting a wall and LET a hypertube suck me in and was still painting when it spit me out.

Over the years i have seen players report bugs in different games that not everyone seems to suffer from.
 
First of all i know who is going to reply to me lol.
Given how many people do answer on here, that isn't a hard guess.
Assumes from odds he was one of the ones you expected...
What i dont understand is why we dont all get the same problems and in most cases i dont think its anything to do with the build of a pc.
random cosmic rays?

Why doesn't everyone get same bugs? Maybe as if they did they would have happened in any testing they did before release. You say you don't believe its build of PC but that removes a massive variable. And even then, I seen someone with virtually the same PC as me have problems I don't.
No two PC are the same, even with identical parts. Even if you cloned windows and installed on both. There would be differences.

Over the years i have seen players report bugs in different games that not everyone seems to suffer from.
9 years on TH shows me that is normal. Really big bugs are squashed, all the others might be.
 
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I would expect gamers to have problems but not games makers
@Colif ...... after reading your comments i remembered something from a few years ago.
I made similar comments on a steam page and a dev said ..... we all use identical machines and every now and again one machine will just refuse to do what it should
 
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There could be electrical reasons why two identical things don't behave same way.

9 years of helping people with problems on Tom's showed me so many different problems that other people get with windows I never do. Version updates are released and seem to effect some users but not others. It can be down to drivers or even BIOS versions. Or Microsoft stuff up the time zone so your PC thinks you are in the UK when you really in Australia... that was fun. I wonder if they have fixed that... it sure confused Google shopping, it was showing me prices in GBP and shops in UK.

But me getting hit with one bug due to a bad patch is nothing really. Just shows I am not immune to Microsoft stuff ups.
Games live on windows (for most part) so well, thats a big possible reason why some do and some don't.
 
Bugs are typically caused by a combination of different factors, if only because the ones that aren't will almost definitely have been caught by the developers. For example, some bugs might only happen with certain (combinations of) video settings, meaning a player's hardware does indirectly affect whether they encounter the bug.
Drivers are another big part of it, which also depend on your hardware. Updating your drivers sometimes fixes bugs as well.
 

Zloth

Community Contributor
Game settings can get you, too. Sometimes it's just one game setting, sometimes it's some combination of them.

Satisfactory runs constantly, as I understand it. When you save, it has to stop the world, gather everything that's going on at the time, and spit that all out as a file. When you load, it does the same sort of thing in reverse. But maybe there's something that doesn't work quite right. Something, somewhere, gets just a little bit corrupted - but not enough that you notice. But the problem sticks around until, maybe half an hour later, suddenly a conveyer belt starts running backwards.

Timing issues can cause craziness that's practically impossible to repeat. You can get issues where you put in EXACTLY the same inputs at EXACTLY the same time, and everything will work great, except if some other process on your computer that runs once a day just so happens to start up at a certain point - then the game blows up.

It goes on and on.
 

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