So how should we do "retro"? Everything more than X years old? Everything from year Y and earlier?
We shouldn't get tied up in defining it, and avoid "That's not retro" "It is too!" wars
If you think it's retro, post about it.
No new game released in the last 20 years is retro.
All games over 25 years old are retro
there is a 5 year grey period where it could be maybe retro
I don't think retro should be defined as a specific subset of games. I would say it's more like nostalgia, something that reminds you of "the past", where the cut-off for what is considered "the past" and "current" is different for different people.
So I hadn't checked out this
Retro Section before because I thought that it must be about arcade-type games, or text-based games, or early console games; and I felt that I didn't have any relevant information to post. But if we're discussing "old-school" type gaming then I'm enthused, and apologies for being so late in checking out this section.
But as far as the definition of "retro gaming" is concerned, I thought I'd check out this post to get an answer, but it seems as if there are a variety of opinions on what constitutes "retro". Is it a time frame as
@Colif suggested? The player's age could also be factor there in the perception of what's retro as
@Pifanjr &
@Krud mentioned. My perspective as a 68-year-old gamer is going to be different from someone 28, 38, 48, or 58 years of age.
I'm more inclined to agree w/
@Brian Boru in that we should avoid a strict definition to avoid the "retro wars", and just post based on your personal perception.
Just off the top of my head I'll list a handful of games that I think are retro, : the Wizardry and Might & Magic games, the Ulima Games, the Realms of Arkania games, Gabriel Knight games, Lands of Lore, Betrayal at Krondor, Fallouts 1 &2, even the 1st Diablo. All of those are retro games to me.