I live inland pretty far in the Midwest (Indiana), so I'm nowhere near a hurricane. But Wednesday evening, we had a freak storm pop up in my town. I heard it ended up being a tornado. It was very scary where I was. I looked at the radar, and the cell was only over my 6000 person town, and nowhere else. In fact, people at a factory on the north side of town said it wasn't even raining there. But they took pictures, and it looked crazy. Where I live, we have a pretty heavy duty metal table and chairs on our porch, and they were blown off into the alley. That has never happened before. I felt like the windows were about to break.
I love the concept, but I've only played one game for about a half hour. So that kind of stuff would be meaningless to me, unfortunately.
I was wondering why you didn't answer, but figured it out—I never asked the question! One of those sudden call-aways 😀I'm going for bow and SVD sniper with a focus on the survival category
The D2 is doing well. I liked the SPAS for firing rate and suppressor, but found I never needed the suppression—the gun only came into use when situation was already loud. D2 only packs 2 shells and is slow enough to reload—but those 2 shots do a LOT of damage!swapping out the SPAS shotgun for a bow, and making the D2 shawn-off sotgun my sidearm. I want to see what the explosive and fire arrows can do with planes and choppers
She wouldn't have been jealous of this one. Some thunderstorms are great. When they're like that, it's really peaceful to go out on the porch and listen to the thunder and rain hitting the roof and sidewalk. This wasn't like that. I was literally afraid my windows were going to break, and wondering if I'd still have a house. It also knocked the power out. The path of the storm was right along the road my house is on, and it probably wasn't more than a half mile in diameter. It was freaky.My wife would probably be jealous. She moved from the Midwest US to the Netherlands and we just don't get the same kind of storms here, she kind of misses them.
I have only found one bow so far, the compound one. I don't have any problem using it, but I don't like the reticle. It makes it a bit more of a chore to get a headshot. I think the compound bow from Far Cry 3 had a much better sight, also the one in Far Cry 6.Are you able to use the sights with the bows? I tried both sights on both bows, but find they darken the target to an extent that makes it hard to see. I'm doing much better without any of them.
Yeah, I'm thinking of focusing more on wildlife with fishing as the main leisure and a bit more stealthy when doing main quests or similar with foes. I need to find some better-looking survival gear though because now I look like riot police. I would like a sidekick, but unfortunately, the wolf mod I tried to use did not work so I'll need to find another one.When you say a survival focus, do you mean a lot of hunting and mostly avoiding unnecessary contact with baddies—and not getting a 3rd or 4th weapon or any sidekicks?
She wouldn't have been jealous of this one. Some thunderstorms are great. When they're like that, it's really peaceful to go out on the porch and listen to the thunder and rain hitting the roof and sidewalk. This wasn't like that. I was literally afraid my windows were going to break, and wondering if I'd still have a house. It also knocked the power out. The path of the storm was right along the road my house is on, and it probably wasn't more than a half mile in diameter. It was freaky.
We don't actually get many hurricanes up here as they usually move inland to the south of us or fizzle out when they hit the colder ocean temperatures.I live inland pretty far in the Midwest (Indiana), so I'm nowhere near a hurricane. But Wednesday evening, we had a freak storm pop up in my town. I heard it ended up being a tornado. It was very scary where I was. I looked at the radar, and the cell was only over my 6000 person town, and nowhere else. In fact, people at a factory on the north side of town said it wasn't even raining there. But they took pictures, and it looked crazy. Where I live, we have a pretty heavy duty metal table and chairs on our porch, and they were blown off into the alley. That has never happened before. I felt like the windows were about to break.
We just had to have our roof replaced because of a storm, but it was free due to the storm being declared a disaster, so that's something anyway. Just had to listen to loud banging and my dog barking all day.Played a bit more Rimworld during my break today. I apparently have attracted enough attention to draw in weapons dealers, as I got three during the half hour I played and I don't think I had any before. So I bought a rifle and a heavy SMG, which bump up my ability to defend my colony a little bit more.
By the way, "attracting attention" means I apparently got to a wealth level where the game escalates threats to include gun-wielding enemies and gun-selling traders. All of the events and threats are scaled on your total wealth level, which means that you'll naturally face bigger threats as your colony grows and you unlock (and use) more advanced technologies.
However, I stumbled upon some information while looking up something for my wife. Apparently it's possible to completely abandon a colony and move your colonists and some of your stuff over to a new place on the world map. My current colony is a bit of a mess, as I just put buildings down wherever there was some room and there's very little organization. Moving to a new spot would reset my wealth level (except for the stuff I would bring with me) and would allow me to rebuild a more organized colony without having to worry about the increased threats. I'll have to see how much stuff I could actually bring if I want to do this.
Oh yeah, that doesn't sound like a fun storm. I hope your house didn't get (too) damaged.
Thankfully, my house didn't get damaged at all. The most it did here was blow a fairly heavy metal table and chairs off of my porch.Oh yeah, that doesn't sound like a fun storm. I hope your house didn't get (too) damaged.
I used to live in a town that got hit hard that same year. It's a small town called Kennard, Indiana, that probably has less than 800 people in it. (Just checked. There are 471 there now. Haha). Anyway, it had a two-story brick elementary school that got completely demolished. I was in 6th grade in the new elementary building in 1983-84, and our local NBC channel came out and did a news story remembering the tornado that came through. I actually got to be briefly in the news clip. My friend and I were in charge of taking the flag down and folding it every day.We don't actually get many hurricanes up here as they usually move inland to the south of us or fizzle out when they hit the colder ocean temperatures.
But I do remember tornado warnings back from when I was growing up in Ohio (childhood through college years) and they are definitely scary because they are so quick and violent. I remember vividly the "super outbreak" of 1974 when 148 tornadoes touched down throughout the Midwest (30 of those being F4/F5 class with sustained winds over 300 mph). A town called Xenia, which was to the west of where I lived at the time, was nearly destroyed.
Xenia tornado: Photos of the damage from the 1974 storm (daytondailynews.com)
So I decided to move my colony in Rimworld, so I could start over and make it a bit more organized. I started by deconstructing most of my furniture. However, getting everything deconstructed and then hauled to my stockpiles so I could bring it along ended up taking way longer than I thought, so my colonists had to sleep on the floor for a night. When I finally got everything sorted out and started creating my caravan, I discovered that most furniture and raw materials are very heavy (which I suppose makes sense). I ended up only taking food, medication, mechanical components (which are very limited and needed for all machines) and 3 of my best beds. I realized later I forgot to take any of my money.
I now have most of the main stuff set up again. There's still a bunch of stuff to do before I'm at the same point I was with the previous colony, but the basics are taken care of. I also got a sixth member now and have equipped the three colonists I use to fight off raids with plate armour (of which only one is actually competent).
However, while it's nice to have a more organized colony, the entire process also made me realize I don't really have a goal I'm working towards. My colonists are fairly safe and have their basic needs met, so there is no real struggle any more. It has made the current game feel bland.
I think the main problem is that the game has no real victory condition, so all of the work I'm doing to get my colonists safe and satisfied isn't really going anywhere. The game calls itself a Story Generator, but by treating my colonists as just work drones instead of individuals I'm ignoring the story potential. For example, one of my colonists has the Cannibal trait, but has never eaten a corpse because I throw all of them into the incinerator as soon a possible so my colonists don't get a negative mood penalty from seeing a corpse.
It seems to be another example of optimizing the fun out of the game. By trying to optimize the mood of my colonists, I have ignored what actually makes the game fun, which is the stories you can create in the game.
I'm considering starting a new game on a higher difficulty. I'm also looking at some mods that take some of the tedium out of the game and make it easier to see the social interactions between colonists so I can take those into account and make a story around them instead of treating them like a random mood boost/penalty.
Met first plane at the end of fist mission I played tonight—liberating Falls End town. Tried about 4 Boom arrows but didn't make a hit, had to change to sniper to get rid of it. I think it was because I hadn't used the bow, so I was a bit rusty on arrow flight time and ballistic arc. I'll definitely try again tho.Haven't met a plane yet, but the boom/burn arrows are great for choppers
Can't you get Boomer at Rae Rae's Pumpkin Farm? It's close to the start island, just a bit SW of it, and easy to liberate—only a handful of baddies hanging around.I would like a sidekick, but unfortunately, the wolf mod I tried to use did not work so I'll need to find another one
Far Cry 5 is all about getting sidekicks. You should get one almost right away. The dog.I have only found one bow so far, the compound one. I don't have any problem using it, but I don't like the reticle. It makes it a bit more of a chore to get a headshot. I think the compound bow from Far Cry 3 had a much better sight, also the one in Far Cry 6.
Yeah, I'm thinking of focusing more on wildlife with fishing as the main leisure and a bit more stealthy when doing main quests or similar with foes. I need to find some better-looking survival gear though because now I look like riot police. I would like a sidekick, but unfortunately, the wolf mod I tried to use did not work so I'll need to find another one.
Isnt the victory condition building a space ship to leave the planet? Are you playing on a lower difficulty level?
I'm curious because I was thinking about buying the game today. Banished for example had a lot of potential, but with no campaign once I'd managed to build every building and the place was self sufficient I didnt see any point playing anymore, and I wasnt much motivated to start a new game and do the same again.
I guess an inverse difficulty curve is kind of a feature of survival games, but I'd hope that developers would find a way of keeping a game interesting later on in other ways, without the player having to tie their hands behind their back to do it for themself.
Take out "prepared" and you've nailed it!unless you are just crazy prepared (Brian?)
It does.The Witcher 1 … I believe it gets to like $1.50 on sale
You can build a space ship to leave the planet and "win" the game, but if that's your only goal you'll probably just sit and wait for most of the game once you've managed to build a self-sustaining base, until you've either build the ship or an event you weren't properly prepared for undoes all your progress. The difficulty scales with your colony's wealth, so the events will get progressively more difficult to deal with and there are plenty of difficulty options to make sure it the game doesn't have to be too easy, so it does avoid the problem of an inverse difficulty curve. I just don't think this game works well if you play it as if it's a roguelike management sim with the goal to build a spaceship.
I did play Banished when it was still in early access and had the exact same experience.