I rooted out 2013's Crysis 3 a couple of days ago. Production values are great—great graphics even by today's standards, great sound and atmosphere, good voice acting. For Crysis fans, you play as Prophet—squad leader in the original—the last of the suit-wearing guys.
The first couple of missions are in dark and dreary settings. I'm not good with dark, as in don't enjoy it—neither my eyes or monitors are sharp enough. So far it was all clear this area, go thru the door at the other side, rinse and repeat.
Neither attractive enough nor interesting enough, so I'm done with it. Won't be playing again, the first halves of Crysis & Warhead will be my annual Crysis fix from now on. I won't be getting the Remastered since it doesn't include Warhead, which is the better of the 2 originals imo.
Never got around to this 2012 game before, just stumbled across it in my alphabetical TBP pile since it was fairly close after Crysis
After a few hours, unless something blows up later, I'll definitely be replaying this, very probably straight after this run.
You can save or quick save anytime.
The long intro & tutorial are very relevant to the main game, introducing one to the basics.
There are multiple choices re how to approach any mission.
Can play stealth or melee.
Can play non-lethal via takedowns and tranq darts, which apparently will provide some general benefits compared to lethal.
I love the art style, and some top actors are involved in the voice acting. I am an Assassin, but without a Creed… main job will be eliminating targets. There are optional side missions, which of course I'll pursue. It all happens while a plague carried by rats kills many citizens—I don't like this drab dreary stuff, but oh well.
I already met The Outsider, the resident wizard who doles out special 'Powers', similar to perks in other games—but the 'raw materials' like runes, mana and bones must be collected during play. Some are magical, like jumping over chasms or possessing animals to hide or squeeze thru tight spots. Not mad about that, but we'll see.
Weapons seem limited, which suits me fine—not a fan of 100 very similar guns to choose from. Setting is 19th century steampunk, so weapons are sword, crossbow, grenades and pistol—plus various extras like traps and gadgets… a bit of No One Lives Forever, maybe? Apparently there are some blocking moves with the sword, which I hope not to have to learn or do.
Story seems standard dictator v resistance, with save the princess thrown in. Looking forward to how it goes.