ZedClampet
Community Contributor
You can also have a friend join your game. Talk about cheesing the difficulty...
Oops. Never mind. My brain broke again...
You can also have a friend join your game. Talk about cheesing the difficulty...
I'll let Matty to Ned from Body Heat speak for me:throw some digital rotten veg
I mean more of in a personal sense of not modding it or don't use game breaking mechanics. I'm sure side quests are always mostly a filler (with the exception of the Red Baron in Witcher 3, at one point I was utterly convinced that's the main storyline). But enjoy it for what the are rather than what they aren't.It's not always easy to know how the developers intended for the game to be played though. The example that comes to mind is how in some RPGs the developers expect you to do all of the side quests and balance encounters based on that, while others balance encounters with the expectation that players only do some of the side quests, making you way overleveled if you do all the side quests first.
So let's say I decide to pick up The Sims 4. You win the internet if you can tell me what the intended game is—devs have supplied 53 alternative 'intentions'—aka DLC—so far.I feel you should play the games as intended for the first run through at least
If I mod it, then the game changes to what I modded it into, so that is what the game is!I mean more of in a personal sense of not modding it or don't use game breaking mechanics.
So let's say I decide to pick up The Sims 4. You win the internet if you can tell me what the intended game is—devs have supplied 53 alternative 'intentions'—aka DLC—so far.
There is rarely an "intended" version of a big game. There is only the "now" version.
Did you pre-order? Looking forward to the 'promised' version.
Did you buy day 1? Oops that's not what we intended, please download this 100GB patch to get it to the "today" version.
Are you a patient gamer? See Sims 4 example—if you skip any of those 53 DLCs—caught you on a day without hundreds of $ to spare, perhaps—you're not playing as devs intend.
Ever play Civilization games? There are 9 difficulty levels. Infinite maps. Dozens of civs and leaders.
Why supply so many if there's a true 'intended' way to play? If you say it's sandbox, then where do games lie along the spectrum between complete freedom and complete restraint?
Small indie games which are abandoned after release may be a candidate for having an "intended" state, assuming dev doesn't release it to open source. But that's fairly rare—most games are in a state of flux, with the devs themselves being one of the main agents of these changes.
TLDR—there is almost never an "intended" state for a game.
If I mod it, then the game changes to what I modded it into, so that is what the game is!
I paid my money, I get to mess around with it any way I want as long as it doesn't hurt anyone else's enjoyment of the game. I don't care if it's defacing the developer's intended message or whatever. However, I *do* care about my game making sense and working correctly. Developers spend a lot of time on these games, so overruling them by modding shouldn't be done on a whim, especially on the first play-through.
Ok, I'll bring back up my favorite game, Skyrim. Laugh at me if you want to.
My opinion is that the game was meant to be played in first person mode. They offer a 3rd person mode, but I believe it was intended to be played in first person. What do you guys think about that?
It's 1014, Vikings out!I feel attacked!
We'll have to agree to disagree on thisas it is released, you don't have to mod the life out of it or download all 53 DLC packs
It's 1014, Vikings out!
We'll have to agree to disagree on thisI don't buy games new or anywhere close to it—I wait for the early patches, the player reviews, the best mods and the best price.
It would make no sense to me to avoid getting the Day 1 Patch 2-5 years later. Likewise the best mods, especially UI enhancements. Likewise a good sale price for a 'complete' edition, even tho the devs intended me to pay $60, and then hundreds more on DLC.
I just won't play their game, I'll play my game.
2 years ago I got the Command and Conquer Remastered collection the day after release, once the initial player reviews confirmed it was stable and bug-free. Then again, it was only $20 for 2 full games and 3 major expansions, exceptional value—C&C is 1 of my 3 top franchises.You've never been excited enough to buy a game on release day?
You can always make your own challenge. For example, in Far Cry games I don't bother with machine gun types, since they let you stroll around mowing guys down. I also very rarely use mines or C4 or vehicles.If you are not careful you can remove any challenge from the game
It's technically my fault, Brian nudged me long here.. I'm thinking he wants to be my arch nemesis for an intense battle on the Brian Boru boardgame.All these necro posts... poll ended 25th Oct last year.
Sigh
slaps Brian for restarting an old thread![]()
Competitive Brian Boru Boardgame is the future of eSports.I am joking, I saw you mention him in first post in thread.
Shame the Brian Boru game isn't on the internet yet as a conversion. As otherwise you would both need to find the game and play it somehow online... chess easier in this aspect as the map in the Brian Boru game isn't just a checkerboard
I prefer Kingmaker although I haven't watched a lot of that video... yet.
stops laughing enough to think... they play games online I used to only play when there was no choice. Monopoly and Risk were rainy day games... now people have too many games to mention and still want to play these instead... so maybe Brian Boro will make a killing online... just don't tell him.
I got confused how the card distribution worked on turn 1, so hopefully the online version explains that better.