Do you sometimes get frustrated by dice just not rolling your way?
- Introducing *Nominal tablets* in the next update - take one and remove any RNG from your skill checks whatsoever!
(Warning: potential side effects may apply.)
RNG in RPGs is a hot topic - opinions tend to differ. Even Fallouts tried it both ways - originals with dice rolls under the hood and New Vegas with fixed skill gates. In Space Wreck we actually tried both of these approaches - originally fixed gates but eventually refactored everything to dice rolls. The chance distribution is natural - rolls tend to fall mostly around the nominal value. However, there is undoubtedly a certain level of randomness. And that can and does frustrate players from time to time.
To alleviate this feeling, we are adding optional tools to the game. One of them can be seen in the GIF - drugs that remove randomness. In-game, it's a type of medication that removes both anxiety and excitement and dulls your character's senses, so they can perform adequately to their competence. Your character will not come up with unexpected ingenious ideas or find extra strength with an adrenaline rush but, on the other hand, doesn't have to worry about performance anxiety and underperforming. The drawback is that experience is suppressed too as you don't challenge yourself and won't grow.