The game is made for the mouse and keyboard.Controller support?
While movement could be even more comfortable with the analog stick, hard to imagine a control scheme that would allow selecting grid cells with a controller.
The game is made for the mouse and keyboard.Controller support?
Thanks! Cool to hear more falloutlikes are coming! Can we follow its progress somewhere? Or is it too early?Very nice! I'm actually working closely with a team of gamedevs that are very inspired by Fallout as well, although their approach is more similar to those of more modern installments of the franchise.
Good luck with the game.
No! It's actually not too early! We'll post about it here soon as we have something big coming up in a few days!Thanks! Cool to hear more falloutlikes are coming! Can we follow its progress somewhere? Or is it too early?
yes I agree with you, and I can't wait for itThanks! Yes, I found out about Underrail and bought it very soon after it became public. That game showed me that people still can appreciate pixelart/retro isometric hardcore RPG and was a bit of inspiration to proceed with my own project.
The game's quite good even if there are design decisions I don't agree wholeheartedly with.
wow, dude this is better than the previous version and i can't wait to try it.Once again we have reworked our UI, this time changing the layout so that all on-screen interface elements are grouped around the screen slate (sort of a pip-boy). This way all you need is in one place.