No, I don't mean these:
Apparently, "cheesing it" is a gaming slang for cheating in a game to get through a boss encounter or difficult battle, though I think a more appropriate meaning would be exploiting a games mechanics, AI, or environment to defeat that boss (or any difficult battle).
No mods, no downloadable cheats, no console commands like infinite ammo or god mode. Just taking advantage of a game's quirks, mechanics, or AI, to get through a particularly tough battle. A lot depends on the game, or type of game. For example, maybe a boss gets stuck on/in a part of the environment and can't move or attack and you can smite it at your leisure. Or maybe there's a certain area, position, or angle you can take that limits, or eliminates, a boss's ability to attack.
One personal example for me would be killing the Adra Dragon at the bottom level of the 15 level dungeon, Endless Paths of Od Nua from the 1st Pillars of Eternity game. I battled for hours through those 15 levels, only to be stonewalled by that final encounter. I don't know how many times I tried, but I just couldn't defeat that Adra Dragon and all the minions it summoned. I finally Googled that battle, and found that if you stay at the top of the stairs and hit it with AOE spells, then ranged weapons that you can kill everything. You miss the conversation with the Dragon, but can easily defeat it. Definition of "cheese it".
A big thank-you to @Pifanjr for his post, Don't Trigger It, and this quote which gave me the idea:
So what about the rest of you? I'd love to hear about your cheesing experiences.
Apparently, "cheesing it" is a gaming slang for cheating in a game to get through a boss encounter or difficult battle, though I think a more appropriate meaning would be exploiting a games mechanics, AI, or environment to defeat that boss (or any difficult battle).
No mods, no downloadable cheats, no console commands like infinite ammo or god mode. Just taking advantage of a game's quirks, mechanics, or AI, to get through a particularly tough battle. A lot depends on the game, or type of game. For example, maybe a boss gets stuck on/in a part of the environment and can't move or attack and you can smite it at your leisure. Or maybe there's a certain area, position, or angle you can take that limits, or eliminates, a boss's ability to attack.
One personal example for me would be killing the Adra Dragon at the bottom level of the 15 level dungeon, Endless Paths of Od Nua from the 1st Pillars of Eternity game. I battled for hours through those 15 levels, only to be stonewalled by that final encounter. I don't know how many times I tried, but I just couldn't defeat that Adra Dragon and all the minions it summoned. I finally Googled that battle, and found that if you stay at the top of the stairs and hit it with AOE spells, then ranged weapons that you can kill everything. You miss the conversation with the Dragon, but can easily defeat it. Definition of "cheese it".
A big thank-you to @Pifanjr for his post, Don't Trigger It, and this quote which gave me the idea:
Another example is that it's possible to kill the Capra Demon from Dark Souls by throwing dung piles or firebombs into the boss arena without going through the fog barrier. By preventing the trigger that starts the boss fight, you can kill it before it can attack you.
So what about the rest of you? I'd love to hear about your cheesing experiences.