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December 2024 General Game Discussion Thread

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Dec 22, 2024
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It wasnt the city building so much as the combination of the narrative beats connected to the decisions you make. Made it feel like it meant more than the numbers. I think similar or the same events happen each time you play a scenario, so it becomes easier to anticipate after the first time. At least that how I remember, it was something different.

The second game seems like theyre trying to keep what worked well but expand the scale and making it more replayable, Im pretty early but it seems to have done a good job of it so far.
I haven't got around to the sequel but I really liked the original. At the same time I played through a lot of these choice-based games like King of Dragon Pass and Six Ages, but also The Shrouded Isle and Old World. I guess Old World is the more traditional turn-based strategy game but the others are quite heavy on the doom and gloom like Frostpunk.

There's a quote from a game designer (I see something similar from Sid Meier but I'm not sure it was the same) that a good game offered choices every X seconds. These games are clearly just mathematics going awry with an intriguing setting but as you try to juggle the numbers our imagination takes hold and it makes everything quite memorable and vivid.
 
I haven't got around to the sequel but I really liked the original. At the same time I played through a lot of these choice-based games like King of Dragon Pass and Six Ages, but also The Shrouded Isle and Old World. I guess Old World is the more traditional turn-based strategy game but the others are quite heavy on the doom and gloom like Frostpunk.

There's a quote from a game designer (I see something similar from Sid Meier but I'm not sure it was the same) that a good game offered choices every X seconds. These games are clearly just mathematics going awry with an intriguing setting but as you try to juggle the numbers our imagination takes hold and it makes everything quite memorable and vivid.

I havent heard of those games apart from Old World which I dipped into and liked but didnt go back to yet. Maybe kind of similarish to the Banner Saga games, kind of choose your own adventure style events that directly affect the amount of resources you have to play with depending on what you choose? Or more like Roadwarden and mostly reading?

As a bit of a side note did you play This War of Mine? I think it was 11Bits first game. It was similar in the way that it was a kind of survival resource gathering game but in 2D.
 
Dec 22, 2024
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I havent heard of those games apart from Old World which I dipped into and liked but didnt go back to yet. Maybe kind of similarish to the Banner Saga games, kind of choose your own adventure style events that directly affect the amount of resources you have to play with depending on what you choose? Or more like Roadwarden and mostly reading?

As a bit of a side note did you play This War of Mine? I think it was 11Bits first game. It was similar in the way that it was a kind of survival resource gathering game but in 2D.
Thanks! Hadn't realised Frostpunk was from the same developers of This War of Mine.. Makes sense!
King of Dragon Pass is a somewhat unique game, and it was released 25 years ago. It's fundamentally a strategy/tribe management game, but there's a lot of story events too. Everything is text-based with static images. Six Ages are its sequels. Like Frostpunk, you juggle well being, hunger, power struggles within your own tribe, war, discovery in the context of imminent tragedy in a land that's home to many other tribes. I would be very surprised if 11Bits had not considered it as an inspiration.

The Shrouded Isle is somewhat similar to the council part of King of Dragon Pass (where you manage the favours of different families) but more akin to a punishing board game - at the end of each season one must be sacrificed to the Eldritch god. The point being to sacrifice the right one (the most sinful one) and try to survive as cult leader when the apocalypse comes in 3 years (I haven't managed it once!).
 
Thanks! Hadn't realised Frostpunk was from the same developers of This War of Mine.. Makes sense!
King of Dragon Pass is a somewhat unique game, and it was released 25 years ago. It's fundamentally a strategy/tribe management game, but there's a lot of story events too. Everything is text-based with static images. Six Ages are its sequels. Like Frostpunk, you juggle well being, hunger, power struggles within your own tribe, war, discovery in the context of imminent tragedy in a land that's home to many other tribes. I would be very surprised if 11Bits had not considered it as an inspiration.

The Shrouded Isle is somewhat similar to the council part of King of Dragon Pass (where you manage the favours of different families) but more akin to a punishing board game - at the end of each season one must be sacrificed to the Eldritch god. The point being to sacrifice the right one (the most sinful one) and try to survive as cult leader when the apocalypse comes in 3 years (I haven't managed it once!).

Those do all look interesting, thanks for pointing them out. Useful for me because theyre the kind of games you can leave running and drop in and out while doing other stuff, without the graphics card spinning the whole time. Nice :)
 
I finished Shadow of War. The best part of the game is when you're hunting down captains, taking down their guards and then using their weaknesses against them to defeat them. The missions on the other hand are too scripted. They're not bad, but they're basically a different type of game.

It's similar to how in GTA a lot of people enjoy the freedom of the open world, causing chaos or just driving around and doing side activities, whereas the missions are always very linear

King of Dragon Pass is a somewhat unique game, and it was released 25 years ago.

I got it in a Humble Bundle of Android games once, I didn't realize it was that old. It was fun for a bit, but after playing for a while I still didn't feel like I understood what I was actually supposed to be doing or how I was supposed to be playing the game and I gave up on it.
 
@Pifanjr sorry to bug you again, but this game has a free demo your daughter could conceivably like:


When the demo starts, you are decorating your restaurant/tavern/whatever. There's no money involved. You just put down whatever you want to put down.

When you are done with that, you go to the register, and people come and order coffee because it's the beginning of the game and that's all you have. You play a little mini-game to pour the coffee and then deliver it to the customer.

Very shortly after that, the restaurant closes for the day. I have no idea what comes after that because I lost interest and quit, but the game has a little town and people around and apparently you collect critters or something. I know you could put pet furniture in your restaurant.

Most importantly, it's free, so if she gets bored with everything else, she might like that for a few minutes.
 
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@Pifanjr sorry to bug you again, but this game has a free demo your daughter could conceivably like:


When the demo starts, you are decorating your restaurant/tavern/whatever. There's no money involved. You just put down whatever you want to put down.

When you are done with that, you go to the register, and people come and order coffee because it's the beginning of the game and that's all you have. You play a little mini-game to pour the coffee and then deliver it to the customer.

Very shortly after that, the restaurant closes for the day. I have no idea what comes after that because I lost interest and quit, but the game has a little town and people around and apparently you collect critters or something. I know you could put pet furniture in your restaurant.

Most importantly, it's free, so if she gets bored with everything else, she might like that for a few minutes.

We played it during Steam Next already, she liked it quite a lot. It's her birthday pretty soon so I might buy it for her then.
 

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