Cyberpunk 2077 - is it really a good game; or just really pretty?

Hello,


So....

Cyberpunk 2077 - is it really a good game; or just really pretty?

See my specs to put what would be - my possible gaming experience into context.



So I'm still on the fence about buying this at the moment for half price. I'm cheap but it's also about much more than that....

I've heard so many conflicting opinions it's hard to judge what's what?

I've heard some say it's just super pretty, but glitchy as hell (although apparently way better than 2 years ago - but good enough?), pretty soulless and lacking in the narrative/story department?

But what about the actual gameplay - is it a really fantastic game purely as a thing to play (if you ignored how it looks for a second) ???

Do you think it might be a much more enjoyable and less glitchy experience if I waited another 1-2 years more for them to iron out some more of their legion of bugs?

Let us know when you played it (eg recently or right at launch only) - for some perspective too. Also, did you use Mouse/Keyboard or Controller, both etc?

So yeah - give me the good, the bad, and the interesting re the game!




Thank you for your help
 
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Frindis

Dominar of The Hynerian Empire
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You should be able to have a good experience in Cyberpunk 2077 with your spec. I played it on Ryzen 7 5800X with RTX 3070 8GB in comparison.

Some of the criticisms of the game have been because CD Project Red not delivering what was promised and I wholeheartedly agree with that. It is not as bad as No Man Sky promises, but it definitely did leave me with a somewhat broken heart thinking about just how good this game could have been. Saying that what I got was not bad either and overall I had an enjoyable time.

I was one of the players who did not have many problems playing the game when it was released. There were some graphical issues here and there, but nothing game-breaking. The main story was OK (especially the mission where you have to escape the tower), at least until you get to the end which had an annoying end system I did not like. Some of the side stories are really good (and better than the main story) and the romance option you have through some of them is not too bad either if you are into that thing. I have not played since my first playthrough, but from what I have read the game has slowly been getting the overhaul it needed so it is running much more smoothly now for most people.

The game also looks/sound very nice and I am sure that has not changed for the worse since I last played. While I miss the verticality since a lot of the buildings you can't get into, the city overall is a great place to move around in, not to mention its surroundings are not too shabby either.

I found the combat with weapons to be fun and that was my build focus. The weapons look and sound great, but the aiming and movement controls were not that great, but it was basically what I was expecting in this type of game as it is not Call of Duty or similar shooters with smooth combat/movement mechanics. The combat also gets better as you progress with your skills, so that is also one element to keep in mind.

There is a major expansion coming for the game scheduled for release this year called Phantom Liberty and more news about the expansion will come in June. I would recommend waiting for that expansion as I am sure you'll be able to get a good deal for the main game with the expansion included. If you were to wait a year or two the game would most definitely be patched out, but I also think the modding community would have come up with some absolutely fantastic mods for you to use also making it more into the game it should have been.
 
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it was hyped intro stratosphere, nothing can live up to peoples dreams. So I don't know what its like now, Its probably better but it will never live up to the hype.

Its hard to scrape below surface of the shattered dreams to see what actual game is like... this happened with No Mans Sky too but at least in Cyberpunk it was more obvious what game actually was.

Meanwhile Nvidia are using it as a reason for people to look at their GPU over the competition.
 
Its not a really good game, but its... a good game...now. There has been so many patches and tweaks since its launched that has made it a better experience (even though there are still some remaining) but i wish the main campaign was longer because my biggest gripe is the fact that when you complete the story, the game ends. ENDS. You cant do anything after that, so if you want to enjoy the game and the city, you have to just live the life of doing "gigs" and stuff because once you beat that last campaign mission, it doesnt let you freeroam.

The game is pretty though, and its even more now imo because of this Path Tracing and tbh, thats the only real reason im playing right now. I manage a consistent 60-70 fps at 1080p at max settings with quality raytracing with my 3070ti, its not the resolution i want, but Night City looks fantastic and its got me to keep playing all the sidequests ive missed.

Personally, if you are into FPSs and the Cyberpunk aesthetic its worth picking up at half off for sure. You will enjoy it, even if you run into a bug here or there. I cant say how itll run for you because idk what your specs are and all but it runs great for me now.

You know, i WAS gonna lay down because i just got off work a bit ago, but logging into CP now...
 
I loved the storry and the ambiance, music is stellar. However, the world can feal a bit stiff, many sidequests are dull and the driving and police are meh. I liked the game at release, i didn't encounter that many bugs, had to do a few reloads here and there but thats it. I would recomend playing it any day of the week but don't expect a GTA in CP universe because it is not, ifact it is far from it.
 
I liked it too. Played it pretty much as a linear story game and mostly just fast travelled around. Did some of the story side missions as well as the main quest but didnt really explore the world outside of any of that much, which was fine. Story was interesting enough to keep me me engaged, but not anything mind blowing for me. I had a few cars floating in the air but no bugs that stopped any progression. I played it maybe 6 months after release so its probably way better now. Combat was fun, playing as a shooty hacker kind of thing anyway.

I spent about 50 hours there IIRC. Worth a play on a sale I'd say, it was a 7 or 7.5/10.
 
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McStabStab

Community Contributor
Here's my two cents:

Cyberpunk is an ok game. For half price there is a lot of value to be had, and honestly if this game was $20-30 for me I probably would have enjoyed it a lot more. Knowing I had spent the full rate for just an ok game didn't sit well with me.

For me, the stories the game told were no where close to anything CDPR had done before with the Witcher series, the characters felt shallow and hollow, and all the bugs at launch on top of that added up to a subpar experience.

The game itself looks incredible and is a screenshotters dream, but for me the game was lukewarm overall. All style, little substance.
 
Hello,


So....

Cyberpunk 2077 - is it really a good game; or just really pretty?

See my specs to put what would be - my possible gaming experience into context.



So I'm still on the fence about buying this at the moment for half price. I'm cheap but it's also about much more than that....

I've heard so many conflicting opinions it's hard to judge what's what?

I've heard some say it's just super pretty, but glitchy as hell (although apparently way better than 2 years ago - but good enough?), pretty soulless and lacking in the narrative/story department?

But what about the actual gameplay - is it a really fantastic game purely as a thing to play (if you ignored how it looks for a second) ???

Do you think another it might be a much more enjoyable and less glitchy experience if I waited another 1-2 years more for them to iron out some more of their legion of bugs?


So yeah - give me the good, the bad, the interesting re the game!




Thank you for your help
I shelved it before they implemented the first huge patch due to unacceptable bugs. The gameplay was OK, a mix of stealth and overt combat. I will say though with your spec you're going to need to be mindful of the resolution you play at if you want to enable RT.
 
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Personally, I really enjoyed the game. I love games in this style. The graphics are great, good dialogues, interesting storylines. The quests are interesting to do. The only thing is that the inserts are a bit long. But the game is worth the attention. Although many of my friends scold it.
 
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I preordered the game and really wasn't all that impressed with it, I didnt hate it, but i did not love it either. There were a lot of problems at launch vs the state of the game today. I am interested in replaying it just to see how its evolved (they have tweaked quite a lot of stuff since launch) and to see how a different build changes the dynamic.

visually, its stunning - but you need a heck of a lot of horsepower to run it with ray tracing

edit: language - just in case
 
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There were a lot of problems at launch vs the state of the game today.

I use CP2077 as a perfect example when talking about studios that have terrible launches and that i dont think developers should mimic this behavior. Sure its in a great spot now but it shouldve been like that at least witihin the first few weeks-months of its release, not 2-3 years later.
 
I use CP2077 as a perfect example when talking about studios that have terrible launches and that i dont think developers should mimic this behavior. Sure its in a great spot now but it shouldve been like that at least witihin the first few weeks-months of its release, not 2-3 years later.

On the other hand, they have set a new standard for how much work a developer can put into a game that's released unfinished. I wouldn't mind certain other developers getting motivated to put more work into their games after release, perhaps with a little pressure from their fans who now have this new standard to hold them up to.
 

Zloth

Community Contributor
On the other hand, they have set a new standard for how much work a developer can put into a game that's released unfinished.
Hello Games might be phoning you up about a game called No Man's Sky. ;)

Though there is something sad along those lines... if your company does take the time to fix up a game after release, you had better release some DLC along with it, and it better fix a bunch of bugs all at once. Don't just start trickling out fixes slowly. Doing so will get ignored by just about everyone, and your work won't pay off.
 

Brian Boru

King of Munster
Moderator
shouldve been like that at least witihin the first few weeks-months of its release, not 2-3 years later

Depends on the complexity of the game design and code, I imagine. Civ is famous for becoming its best game only after 2 major expansions and the final official patch, typically 2-3 years later—and that's after initial vanilla release in fairly good shape to begin with.

this new standard

I agree, CD Project have fully redeemed themselves in my view. I've never judged a person or company on their mistakes, but rather on their reaction to them. But hey CDP, don't do this again…
 
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I played it 3 weeks or so after launch, and the only technical issues I had with it was in the first 10 minutes after you leave the garage. Some of the textures off in the distance were distorted, but other than that the game played flawless for me, and I enjoyed every minute of it. I never had any lengthy load times, either, and were fairly quick (although I think load times may have been limited to console). I'm also not a huge fan of RT, but I couldn't use RT initially anyway as I only had a 1070 when I first started playing. I believe the game ended up killing my 1070 after a few months or so as the fans were often spinning loudly. It happened right after covid hit, but I managed to get my hands on a 3070, and still I kept RT disabled due to the performance hit. It still looked beautiful in HDR and on high settings (again no RT), and I was hitting mid 80s frames so I was perfectly happy with how it ran.

However, I haven't touched the game after the first year when I completed 4 play-throughs as I loved it that much. I've been wanting to do another playthrough, but I'm also dreading it as from what it looks like, the game that I loved has changed drastically. But each to his own, I guess.
 
On the other hand, they have set a new standard for how much work a developer can put into a game that's released unfinished.

I admire that sentiment but the game was announced a decade before its release and it could have been much much much much much much much better when it released. It wouldnt even run on consoles so it was just an extremely bad game to release when it did and then just being like "oh well we will update and make it great!" I get it if it was EA but it wasnt. CDPR made their huge amounts of money and then took a while to put it in a place where it was playable.

Depends on the complexity of the game design and code, I imagine. Civ is famous for becoming its best game only after 2 major expansions and the final official patch, typically 2-3 years later—and that's after initial vanilla release in fairly good shape to begin with.



I agree, CD Project have fully redeemed themselves in my view. I've never judged a person or company on their mistakes, but rather on their reaction to them. But hey CDP, don't do this again…

They havent in my eyes, their update to Witcher 3 was terrible too. I loved the anime series and all that, but CDPR and the art of releasing junk at first hoping that in a couple years it will be good (when the full released version is released, im not talking EA games here) should not be a thing.
 
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I bought it at launch. While it was playable, there were some bugs, especially in 21:9. Could not see the entire menu. Picked it up again last weekend, and I am having a good time. They have done a lot of work on it, and it almost seems like a different game.
I wonder if that was fixed within the first 3 weeks as I have a 32:9 and it played perfectly fine after I picked it up shortly after release.
 
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They havent in my eyes, their update to Witcher 3 was terrible too. I loved the anime series and all that, but CDPR and the art of releasing junk at first hoping that in a couple years it will be good (when the full released version is released, im not talking EA games here) should not be a thing.
Are you talking about the last update? If that's the case, what is terrible about it?
 
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I think everyone has valid points...
Its garbage that publishers can release a half baked product and you have to wait years before the experience is enjoyable and mostly bug free.

But its also a great thing to see publishers who continue to put work into a game that wasn't up to expectations, listen to the fans, and actually fix the things they want fixed vs what some suit told them the game needed.

CDPR has earned redemption in my eyes as well, but the fact that they needed to earn redemption means they screwed up at launch.... which shouldn't be a thing.

Welcome to gaming in the 21st century... It mostly sucks here lol but it has its moments

edit* Grammar
 

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