I think it's more that major developers can't tell a good story, anymore.
If you take a trip back to 1999, and play Deus Ex, one of the things you might notice is how drastically different game's stories were, back then.
Deus Ex features a story in which the illuminati is unleashing a plague on the population, and that a secret-sect within the illuminati called Majestic 12 was trying to take over all the world's governments.
No story like that can be told in games, today. Nothing that parallels reality in an interesting way, and nothing that would make a player contemplate the human condition. Games now are vehicles of propaganda for organizations which unleash plagues on the population and want to delegitimize and take over all the world's governments, totally destroying national and personal sovereignty with destructive, backwards racism policies meant to dissolve a population's ability to oppose their agendas.
Maybe Deus Ex was a warning.
If you take a trip back to 1999, and play Deus Ex, one of the things you might notice is how drastically different game's stories were, back then.
Deus Ex features a story in which the illuminati is unleashing a plague on the population, and that a secret-sect within the illuminati called Majestic 12 was trying to take over all the world's governments.
No story like that can be told in games, today. Nothing that parallels reality in an interesting way, and nothing that would make a player contemplate the human condition. Games now are vehicles of propaganda for organizations which unleash plagues on the population and want to delegitimize and take over all the world's governments, totally destroying national and personal sovereignty with destructive, backwards racism policies meant to dissolve a population's ability to oppose their agendas.
Maybe Deus Ex was a warning.