Steam Workshop overview

Because @ZedClampet said he likes statistics, I decided to put all of the data I had pulled about the Steam Workshops into one Google Sheet:


Like I've said before, a lot of the workshops with a lot of items are just filled with low quality garbage, so it's not particularly useful, but it might be fun to take a look through.

I does seem like I've somehow missed 3 games, but out of 2537 that doesn't seem too bad.
 

ZedClampet

Community Contributor
A bunch of games at the top, like Planet Coaster, Brick Rigs, Scrap Mechanics and others, let you upload something you've constructed in game. So those are even easier to make in some cases than traditional mods. At the very least, it opens up the workshop to everyone who owns the game. However, a lot of the people uploading are, in fact, talented builders/engineers who may be building things most people couldn't build.
 
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I'm thoroughly convinced the Steam Workshop is one of the greatest inventions within PC gaming ever. It took modding to such an accessible and easy to use place, gave developers the tools to seamlessly integrate it within their games, and allows near endless user creativity to thrive. I remember being huge into Garry's Mod towards the end of the 2000s/early 2010s, and having to use a variety of sites to find mods. Installing them was not hard, but for the less technically inclined, it may be a tiny bit of a hassle. That is still true to this day, as some people aren't sure where mods need to be installed or other required mods needed to make another work properly. Workshop came through and simplified the whole process, making it easier for everybody. It may not have been the first platform to do such a thing, but being a part of the largest gaming community definitely helps a lot. Thanks for the spreadsheet @Pifanjr !
 
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