So after reading todays excellent PCG article by Wes Fenlon about early access games, it got me thinking about the EA (early access, not Electronic Arts) games that I have wish listed in Steam. For me, they are games that sound good from the description, and look good from the screen shots and videos/trailers, but are also games that I have some doubts about ever living up to what the developers present in text and images. Some never see a final release, others, get a final release, but fall short of expectations (Wolcen: Lords of Mayhem comes to mind).
Of EA games that I've wish listed on Steam: Solasta: Crown of the Magister, Encased, The Waylanders, Stellar Tactics; those games look great to me as I generally play RPGs or RPGish type games, but have lingering doubts if the developer can actually pull it off. I hope they can, but not enough confidence to just throw money at every EA game that looks and sounds good.
The one EA game that I have purchased is BG3 from Larian. Because I know that they'll eventually produce an excellent RPG, and because they are an independent studio with no corporate influence, and have great enthusiasm for their work. Has there ever been a creative director more enthusiastic than Swen Vincke? I love this guy. As to whether BG3 will actually feel like BG3 and not Divinity on the Sword Coast, only time will tell, but I have confidence that it will be an excellent RPG either way.
But if you do purchase an EA game, when do you actually start? This is what made Wes's article stand out, in my opinion, the inner turmoil we can go through with an EA game. Do I play now, knowing that updates are ongoing and will most likely void my saves? Will it ruin my enthusiasm for the final release? Content changes can really change how a game plays out, or how you approach a game, which I think is most apparent in RPG's where you can create radically different types of characters.
Anyway. Just my thoughts on EA. I think EA is a good way for developers to fine tune their game, but when do you actually take the plunge?
Of EA games that I've wish listed on Steam: Solasta: Crown of the Magister, Encased, The Waylanders, Stellar Tactics; those games look great to me as I generally play RPGs or RPGish type games, but have lingering doubts if the developer can actually pull it off. I hope they can, but not enough confidence to just throw money at every EA game that looks and sounds good.
The one EA game that I have purchased is BG3 from Larian. Because I know that they'll eventually produce an excellent RPG, and because they are an independent studio with no corporate influence, and have great enthusiasm for their work. Has there ever been a creative director more enthusiastic than Swen Vincke? I love this guy. As to whether BG3 will actually feel like BG3 and not Divinity on the Sword Coast, only time will tell, but I have confidence that it will be an excellent RPG either way.
But if you do purchase an EA game, when do you actually start? This is what made Wes's article stand out, in my opinion, the inner turmoil we can go through with an EA game. Do I play now, knowing that updates are ongoing and will most likely void my saves? Will it ruin my enthusiasm for the final release? Content changes can really change how a game plays out, or how you approach a game, which I think is most apparent in RPG's where you can create radically different types of characters.
Anyway. Just my thoughts on EA. I think EA is a good way for developers to fine tune their game, but when do you actually take the plunge?