I ask the PCG staff a regular Weekend Question and post the answers on the site. If you'd like to throw in an answer here, I'll squeeze the best into the finished article!
This week's question is: Dexterity or Strength?
This is particularly relevant in Soulsborne games, where the choice between being quick and nimble or a lummox with a greatclub is identity-defining. Plenty of other games break builds down into these archetypal choices, however, and STR and DEX remain two of the first stats in basically every RPG that has them. What's your preference, quick and dodgy and probably good with ranged weapons, or slow and hefty and able to hit like a truck?
This week's question is: Dexterity or Strength?
This is particularly relevant in Soulsborne games, where the choice between being quick and nimble or a lummox with a greatclub is identity-defining. Plenty of other games break builds down into these archetypal choices, however, and STR and DEX remain two of the first stats in basically every RPG that has them. What's your preference, quick and dodgy and probably good with ranged weapons, or slow and hefty and able to hit like a truck?