Sacred 2 remastered thread

I might as well start one

So I can guess new players won't get this:
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Seeing buff names reminds me that two of those are essential.

Best place for tips on how to play: https://darkmatters.org/forums/index.php?/forum/357-sacred-2-guides-maps-walkthroughs-and-videos/
they responsible for creation of


Its got some unique ideas I haven't seen copied:
  • Survival Bonus: the longer you stay alive without dying at all, the higher the level of enemies around you is and the quality of drops increases. Dying really hurts in this game. Its almost worth restarting if you do.
  • Exploration bonus: the more of the map you find, the higher your magic find gets
  • Icons you can use to represent macros. Game lets you combo 3 attacks into one button so you put that on task bar instead of 3 separate moves.
  • Armour/weapon /Jewellery sets that have higher level versions. At approx lvl 45 you may start getting access to set pieces, as every class has multiple sets that can fall. Later at say stage 90 you may get the same armour piece again, only the newer one has better stats.
When the new armour parts are available varies, lvl 45 might be too high, could be 35 and you get a new part every 35 levels... Its why after 3 years I have characters full of set parts at different levels. It is going to take me time to collect it all again. Some sets are also harder to find than others.
Sure makes game easier if you just have to get to a certain lvl to put gear on.

Set bonuses can be addictive and it can suck if game doesn't give you replacement parts.
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The game is more likely to give you equipment for the class you are playing, so collecting for alts can take a while. Unless both classes use same weapons. Seraphim and Shadow Warrior both like 1 handed swords, for instance. I have lots of those in old save files.


General tips:

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this one needs a translation:
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  • Read all the grave stones. Many are jokes, some are names of people from original game. I had forgotten about them
  • Don't buy Horses... you can buy them in stores but you can also get a Class specific mount in a quest during game and its free.... and has better attacks than the horses.
  • There is a riding skill but its not needed. Just adds damage I think. Waste of points. Fun part of game is working out what skills not to take.
  • Don't consume all your combat arts. The more you eat, the longer the cooldown becomes. Better to socket combat arts into gear as the penalty is smaller. Many of your skills are designed to reduce cooldowns. There are shops you can use to combine 3 into one CA, so pick up all the ones you find, even if you don't plan on using them. How you use CA has a massive impact on gameplay.
  • Shields aren't amazing, better to use buffs to act as magical shields. Shields might seem logical to have more defence but its more sensible to kill things faster with a better 2 hander or two weapons at once.
  • Unless they add features from the community patch, there may only be one shared bank tab, so it helps to make bank characters (I had 17) so can hope they add more stash space or increase total number of save games on steam to 99. Default is 24.
  • shops are pointless. Maybe at start they might be useful to buy healing/mana potions, but most of drops are off mobs, not from shopping... Unless you play a shopping build... then bargaining can make a difference. Some classes can sacrifice skills to that, others need them all to survive.
  • If you pick easy difficulty, don't try to do many quests as the mobs will turn grey on you - grey mobs give no experience. I really only start in Easy to do the Blind Guardian quest line and sell the rewards for money and then restart same character in Normal.
  • There are 5 difficulties but you can only start in Easy/Normal. The others open up as you finish game... this is old school, game doesn't end just because you beat story. Max level is 200. Highest I have managed is 135.
  • I don't go exploring world until I am in 3rd difficulty level as then mobs less likely to go grey. You have a big map, but most of it is ignored in main quest. There are some fun quests to find.
Quests​
One village is all ghosts.
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I forgot Undead Legion quest gave Boneslicer - a legendary sword. Need to write a list of quests down to make sure i do them to add items to bank - first few characters will just be remembering it all again. Still need to work out what all buttons on interface do lol.

Super hidden quest that has you run around entire map talking to people. Lucky that is at end... if you find it. Its hidden after all. Really well hidden off beaten path. You not likely to stumble on it by accident. I don't think I ever actually finished it... just like they never finished the aim of quest... oh irony.
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Aim of quest is to collect the scattered staff of Ascaron and get them back to office to make Sacred 3... Alas, they never did. Ascaron went bankrupt releasing game, and Sacred 3 doesn't exist still - you cannot convince me otherwise

There are 650+ quests in game, I am not listing them all :)

As long as remastered doesn't change too much, we should be okay. May be able to expunge memory of Sacred 3 from our memory
RIP the reviewer, not the game.

Screenshots courtesy on me finding a folder from 2008.

General notes:

totally serious game
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Potentially not in the game:
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game was originally meant to get patches that added Holidays but that never happened, most we got was Xmas and I think it was added in the community patch.
 
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I don't remember much at all of the first game, apart from the orc seaside resort, and maybe parts of the end... or perhaps I am thinking of beginning cut scene.
All I remember is forest as that is the first area from memory. And I remember where Gladiator started in an arena.
I vaguely recall playing as Dark Elf or maybe that is me being wrong, and they are most common enemy?
doesn't help you can play as one and also fight them.
 
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I don't remember much at all of the first game, apart from the orc seaside resort, and maybe parts of the end... or perhaps I am thinking of beginning cut scene.
All I remember is forest as that is the first area from memory. And I remember where Gladiator started in an arena.
I vaguely recall playing as Dark Elf or maybe that is me being wrong, and they are most common enemy?
doesn't help you can play as one and also fight them.

The Dark Elf was my friend's favourite class:


I finished the game with a Daemon, but my favourite was probably the Vampiress, with the Dwarf a close second.
 
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My first play through is going to suck as I won't have anything... this is a generational game really. What one character finds and saves in bank can help next gen get a little further easier. Need to study map again and remember all the good quests to do. I might even accept dying in my first play through... really depends how early in game it is as you can recover if its only early. refer Experience Bonus as to why death really sucks.

Probably helps to stick to one class. I do want to try others before I stick to shadow warrior again
classes:
Dragon Mage: Summoner who can also shape shift into a dragon if need be - I really don't remember these
Dryad - Uses Blow darts and bows . Sacred 2 version of Wood Elf. Has some magic.
High Elf - Mage
Inquisitor - Magic and melee
Seraphim - Magic and melee
Shadow Warrior - Melee and summons (but they suck at summons - I know, I tried all the different builds. In higher difficulties the summons aren't strong enough)
Temple Guardian - all rounder... a support character better suited to experienced players... so I wonder if they change him for PS5 version that is only single player.

Might try Dryad again, Main reason I played a tank class (SW can get hard to kill) is my PC 16 years ago was crap and lag meant it was best to play someone who can take a beating). My PC doesn't suck now so I might try ranged again.

I think Dragon Mage was added in the expansion as I don't remember ever playing it.

Funny, I can remember more of the second region than the first. Probably as its so big.
The ONLY reason you do the main quest chain is to get into a new region. You have to do it to move forwards.
First two difficulties I mainly only do the main quest line. It won't take more than a few hours to clear region 1. And ignore most of area 2. One of the bosses is a test of strength from memory so no rush to get to some bosses.
Once I restart in 3rd difficulty, the time it takes to even approach end of chapter 1 explodes as I can explore... or in my case, re discover the map again. Trying to avoid the "extra" bosses that are around the map. Some are dangerous. There are about 8 dragons in the game but most of them aren't in the quest chains... most are on edges of maps and you have to find them **
Not all the bosses are dragons, not all the dragons are bosses.

The map really opens up once you get into second region. Although, technically you can go all the way to the desert without going through the wall. (it will make sense when you play). Half the map is above the wall... half below is water. Whether you get much past the desert depends on your level and what minimum level of mob in area is, on the difficulty you are playing on. There are reasons you can't start game in higher difficulties, areas start on 141 on max difficulty.
You can really explore most of the map but some zones require you to follow main quest line to access it. First time through you best follow the story line.

Damn it, I want to play now lol.

I hope they fix some of the quests. I hope they fix the escort quests... ugh. Many of the people you escort somewhere are stupid. They will agro onto mobs even though they don't have any weapons. I got to point I would clear entire route of a quest before taking it, just so the idiots don't get themselves killed and fail the quest.

**depends if you choose the Light or Shadow Paths (When creating your character, you choose a path to take through the map, at start of game, it only changes a few quests and your route through the dragon islands tunnels (though technically you can do both as they join up at one stage and you could backtrack)). I think shadow might have more dragons along way - i am still remembering as I go,
Main quest has to going East right away... in 3rd difficulty, I head in opposite direction. I should be starting to remember map by then.

Don't worry about failed quests... there are over 650 in the game. If they haven't fixed some, just the order you do others can fail some. Its all crpytic, I was still trying to work it out in end... mostly happens in Jungle zone.
 
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Some guides assume you already have gear to use. Was watching one on how to get to 20 fast and 1st step was sell something from bank... that only works if you already have high lvl characters to sell gear off.
Blind Guardian is a good source of items to sell. I hope they can get the rights for the song again.
Mounts quest is essential to pick from your class mounts
undead legion for a legendary sword
link to all the quests: https://www.sacredwiki.org/index.php/Sacred:Quests

Most weapons are drops. Not many quests give them as rewards. Killing things is only way to advance.
I can't remember when resistances start to be a big problem. If you pick armour skill it assists in your resistances but you need relics to increase it further.

this would have helped me a few days ago:

I was wrong about combos. Video reminds me you need to take Combat Art skill to increase the number in a combo from 2 to 3, and once you master it - by putting 75 points into the skill - you can puit 4 Combat arts into a Combo.
also need to take concentration to use more than 1 buff.
 
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