Pathfinder: Wrath of the Righteous Playthrough Discussion

Zloth

Community Contributor
The game is HUGE! I never did finish it.

I played as a mage (of some kind) that specialized in electricity. Little did I know that demons are flat-out immune to electricity attacks. They did provide a mechanic that lets you overcome that resistance, but it sure made for a rough start.

Specializing in poison attacks is another no-no. (Though, I remember something about some patches helping with that. It was after I stopped playing, so I don't know the details.)
 
That's one longtime issue with RPGs: picking a class that isn't going to do well because of what the adventure is about. A few of them (including WotR) will warn you off the skills/classes, but any game based on a real table-top game is susceptible.

That's a big pet peeve of mine with cRPGs especially. There are often a couple of skills or abilities that seem like they could be very useful, but it's impossible to know how often the game will let you use them and whether it's even worth it to use them in those cases.

Social skills for example often just get you slightly better shop prices or a bit more loot from a quest giver or something. Maybe it even allows you to skip a couple of combats, though those combats are usually optional, easy to win anyway and by skipping them you miss out on the XP and loot you would have otherwise gotten.

Same thing with lockpicking skills, where you have no idea if it'll just get you a bit more loot (which is often just junk you sell for a bit more money that you don't even need) or if it'll actually allow you to bypass other non-trivial obstacles.
 

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