Hail all:
Long ago, it was, if I recall correctly, around the time humans began to use stone tools, or there-about, I played a D&D/AD&D game, which was set in a very large underground labyrinth, quite possible even with a few floors up and down.
It had long corridors, rooms scattered around, one began, if I still recall correctly, bottom centre monitor, and the "exit" was left-upper corner.
It was a team that could be played alone, or multiplayer.
I thought it was Pool of Radiance, however, looking that up, it turned out to be a text based game.
Nor is it Pool of Radiance: Ruins of Myth Drannor.
Pool of Radiance does sound DARN familiar, yet, seeing both on Youtube ... this is not what I recall.
Also, one could not leave the dungeon/labyrinth, unless he ventured the whole way back to the entrance.
Which was just really far away ... .
I hope this gives some people a clue.
I hope equally so, one out there can make this Neanderthal a happy Neanderthal.
Thank you beforehand:
Xog.
Long ago, it was, if I recall correctly, around the time humans began to use stone tools, or there-about, I played a D&D/AD&D game, which was set in a very large underground labyrinth, quite possible even with a few floors up and down.
It had long corridors, rooms scattered around, one began, if I still recall correctly, bottom centre monitor, and the "exit" was left-upper corner.
It was a team that could be played alone, or multiplayer.
I thought it was Pool of Radiance, however, looking that up, it turned out to be a text based game.
Nor is it Pool of Radiance: Ruins of Myth Drannor.
Pool of Radiance does sound DARN familiar, yet, seeing both on Youtube ... this is not what I recall.
Also, one could not leave the dungeon/labyrinth, unless he ventured the whole way back to the entrance.
Which was just really far away ... .
I hope this gives some people a clue.
I hope equally so, one out there can make this Neanderthal a happy Neanderthal.
Thank you beforehand:
Xog.