Absolutely. I love the guild storylines in Oblivion and Skyrim but the actual going through the motions of achieving leadership have always seemed a bit faceroll-y. Oh, I'm just in charge now? It makes mostly sense by the story but mechanically...are you sure? I didn't do that much, really.I also want it to be tough to become the head of even one guild never mind the leader of all of them. For example, to become Archmage, the player should be required to be highly proficient in the arcane arts and have gone through the magical crucible, so that when you become Archmage, it really feels earned. It should be a major achievement and feel as such.
Oh I certainly don't want management elements or owning stores and whatnot. I just want a story set in a cool place that changes and evolves and I think DA4 could totally deliver that. Maybe some lite sim or procedural bits. But not management. RPGs are for RPGing.There is a lot of potential but you have to avoid making it feel like a management sim when you talk about politics or owning a business or trying to keep your neighbors form reporting your 4 Mabari hounds residing in your pet free tenement building.