1- Existing owners won't get The Outer Worlds' new fancypants edition for free, but there's a hefty discount | PC Gamer
I played Outer Worlds and the 2 DLCs after it finally came to Steam, and for the most part I enjoyed it, but I was never really immersed in it as I was in previous Obsidian games. Overall, the story & companion interactions felt a bit shallow to me, and the combat & AI (companion & enemy) just wasn't very engaging and overly simplistic, and I've never really felt the need to replay it, as I would for most Obsidian games that I've played.
This Spacer's Choice remaster appears to primarily be for improved graphics, weather effects, and a level cap increase; none of which the game really needed (in my opinion). And then to charge $60 dollars for the game, or $10 if you already own the base game + DLCs, seems a bit extreme to me. If it were free, like The Witcher 3 remaster was for existing owners, I'd probably try it out, at least for awhile.
Graphics were the least of the game's issues:
Spacers Choice update news from Steam:
2- This gruesome RPG is combining biological horror with the claustrophobic labyrinths of PC gaming's past | PC Gamer
Very reminiscent, in style & UI, of the old Ultima Underworld, Wizardry, and Might & Magic games. I love it when game developers take a chance like this, emulating and older style in a new game.
3- The Witcher remake studio is also making an isometric RPG with turn-based combat | PC Gamer
I love the graphical style and the fact that it's a turn-based isometric RPG, though I'm unsure at this point as to the gameplay. Fools Theory (developer) definitely has some experience in working on 3D Projekt's RPGs, so I'm hopeful that they can make their own.
4- Skyrim mod adds AI voice acting for all the Dragonborn's dialogue | PC Gamer
A Skyrim mod article, but more importantly (to me) is to see how the AI tech is slowly infiltrating into gaming, for mod authors as well as game studios. I'm exited as to the possibilities of what companion mods will eventually be capable of. I think eventually we may want to have a section dedicated to AI articles/news, though it's probably too soon for that now.
PS: I originally meant to post this in the RPG section, but messed up. Maybe one of you moderators can move it there?
I played Outer Worlds and the 2 DLCs after it finally came to Steam, and for the most part I enjoyed it, but I was never really immersed in it as I was in previous Obsidian games. Overall, the story & companion interactions felt a bit shallow to me, and the combat & AI (companion & enemy) just wasn't very engaging and overly simplistic, and I've never really felt the need to replay it, as I would for most Obsidian games that I've played.
This Spacer's Choice remaster appears to primarily be for improved graphics, weather effects, and a level cap increase; none of which the game really needed (in my opinion). And then to charge $60 dollars for the game, or $10 if you already own the base game + DLCs, seems a bit extreme to me. If it were free, like The Witcher 3 remaster was for existing owners, I'd probably try it out, at least for awhile.
Graphics were the least of the game's issues:
Spacers Choice update news from Steam:
The Outer Worlds - The Outer Worlds: Spacer’s Choice Edition - Steam News
Launches March 7
store.steampowered.com
2- This gruesome RPG is combining biological horror with the claustrophobic labyrinths of PC gaming's past | PC Gamer
Very reminiscent, in style & UI, of the old Ultima Underworld, Wizardry, and Might & Magic games. I love it when game developers take a chance like this, emulating and older style in a new game.
3- The Witcher remake studio is also making an isometric RPG with turn-based combat | PC Gamer
I love the graphical style and the fact that it's a turn-based isometric RPG, though I'm unsure at this point as to the gameplay. Fools Theory (developer) definitely has some experience in working on 3D Projekt's RPGs, so I'm hopeful that they can make their own.
4- Skyrim mod adds AI voice acting for all the Dragonborn's dialogue | PC Gamer
A Skyrim mod article, but more importantly (to me) is to see how the AI tech is slowly infiltrating into gaming, for mod authors as well as game studios. I'm exited as to the possibilities of what companion mods will eventually be capable of. I think eventually we may want to have a section dedicated to AI articles/news, though it's probably too soon for that now.
PS: I originally meant to post this in the RPG section, but messed up. Maybe one of you moderators can move it there?
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