Spellbreak was honestly one of the most inspiring projects to see in alpha. With such a creative twist on battle royale, especially with the massive oversaturation of the market, I really want to see this game succeed, and encourage projects like it to come forth. It's so fun to jump into the air, and shoot someone with an icicle from 100 meters away, or to shock someone else's ice path to catch them off guard. The game is so fun and easy to get into, but really hard to master as well, with so many interactions between spells, and the combos you can do with runes as well.