I've been playing since Alpha, and my favorite part is the satisfaction of the combat. It's hard to find popular pvp games that focus on movement and fighting with projectiles instead of just aiming and hitscan bullets. With all of the gauntlets in SpellBreak you have to lead your shots and predict the enemy's movement to hit them directly with anything, it's all or nothing when it comes to the attacks. Reading your opponent's movement, shooting a fireball, and having the guy run right into it is satisfying. It feels much more rewarding to improve at than other games.
I've been loving the game! Super fun to stream I really like the fact that different spell types blend into one another to create new effects. A feature I would like to see is when you ping a location during your portal entry. That ping have colored arrows on the right or left side of your squad mates screen showing which direction the have to turn in order to find your ping more easily.
I'd love to see a serious practice range/tutorial with moving targets, option to spawn bots, swapping main gauntlet and control over cooldowns. I love how unique every weapon projectiles are, but it's hard to get used to them