Cyberpunk was sailing close to the sun as a lot of it is a hardware constraint, not the software.
I think I see why they did it. I mean, it might happen in the future but its likely a question of processing. Need more than 8 cores to give that many to just running the AI in the game. And most steam users seem to only have 6 to 8 at most.
numbers vary too often to be sure, some of the cpu counts make little sense... not many CPU have 5 cores
so the spare processing power isn't really there in most cases. Even the best gaming CPU you can buy now only has 8 cores to run games on, the 9950x3d turns off its 8 spare cores when games are running meaning it has to still share them with windows.
Need more than 8 x3d cores before you can use more in games... and AMD were asked why the 9950x3d was only using x3d on one block of 8 and they said the difference wasn't worth it. Perhaps next generation when they can have up to 24 cores on one CPU, then they might have more to spare.
Just increases price of the game if you need an entire new PC to play the game... wait, Todd Howard told us we needed new PC to play Starfield, so I guess Cyberpunk could have had just extremely high system requirements to allow every person in the crowds to be different, and come with a 4090 and a 7800x3d in the package... just 5k for the game...
Tell Todd I won't be happy unless every blade of grass in the new Elder Scrolls game isn't unique
Its when all the enemies are almost identical and perhaps only variety is the color of them... that is laziness and yet fairly common.